So I've come up with a system of labeling each end of a cable with a 'serial number' so that when your running cables between racks of servers inside of bundles of wires you can locate which 2 cable ends connect. Then adding the serial number of the cables that are plugged into a server in your server database you're able to easily track them. My customer I am working on this project ordered a pack of Panduit cable labels () that can be printed with a laser or inkjet printer. Panduit also makes their own software for labeling, etc but its at least $200 depending on what options you want. I created a template for these labels and I wanted to post that template here in case anyone else could benefit from it. This is in the open document format and will work in Open Office and should also work in Microsoft Office (but you may need a plugin). Template: (Or ) Just for reference, I put this together in NeoOffice 2.2.2 Patch 11 on a MacBook and based on a Samsung ML-2010 printer. Excel Template For Panduit Labels Ls7 Visio Stencils for Comm. Scope Products. Scope has developed a new, easy- to- use method to create beautifully detailed Visio drawings, using a dynamic drawing template. The new Comm. Scope drawing template offers many advantages: All Comm. Scope stencils are preloaded for. It should be universal but if something is wildly different, you may need to tweak it. 15 Comments: Anonymous said. The link doesn't seem to work anymore. Link is dead. Update pls said. Link still is dead said. It seems that some browsers have issues downloading ODT files directly. I added a ZIP version link to the post that should work for those having problems. Anonymous said. Link is broken. I'm getting really irritated with Blogger right now. I'll try to track this down and get it fixed. Ok, I think I fixed it now. *crosses fingers* Oz said. Link still doesn't seem to work, at least neither one did for me. Ok, I moved it to another location. Damn blogger for forcing me to move to their hosting and screwing everything up. Let me know if it works or not. Sorry about all that. The labels (and obviously, the download) worked perfectly! Thats $200 we don't need to spend. Anonymous said. Not sure if anyone has seen this. Anonymous said. Is there any chance you have a template for S100X400YAJ? Panduit has a downloadable label set. Anonymous said. Really helpful! Anonymous said. The templates have been moved to Here: Links to this post. In this post, we’ll recreate a heat map presented in Stephen Few’s Information Dashboard Design, 2nd Edition, using an Excel PivotTable and a bit of conditional formatting. Objective Before we get too far, let’s take a look at our objective. We are trying to create a heat map that uses variation in color intensity to represent value ranges. The image below is a partial heat map that shows alcohol consumption by country for the year 2010, and I downloaded the data from the World Health Organization’s (WHO) website today using the link provided below. There are 3 main steps to creating this heat map in Excel. • Create the basic PivotTable • Apply conditional formatting • Format the PivotTable Let’s take them one at a time. The steps below are demonstrated using Excel 2013 for Windows. Create the basic PivotTable Before we create the PivotTable, let’s take a quick look at the data that I downloaded from the WHO website. The columns we’ll need for our heat map are Country (Column F), Beverage Types (Column G), and Numeric Value (Column I). To create the PivotTable, select a cell within the data range and click the Insert > PivotTable Ribbon icon. Place the PivotTable on a new or existing worksheet as desired. Then, insert the Country field into the Rows area, the Numeric Value field into the Values area, and the Beverage Types field into the Columns area. Then, if Excel happens to default to using the Count function for the Numeric Value field, change the function to Sum by right-clicking any value field cell and selecting Summarize Values BySum. All of these steps are illustrated below. Now that the basic PivotTable exists, we need to make a couple of easy modifications to the structure. First, we remove the report totals by selecting PivotTable Tools > Design > Grand Totals > Off for Rows and Columns. Then we filter out any countries with missing data by clicking the row labels drop-down and selecting Value Filters > Greater Than. In the resulting Value Filter dialog, we tell Excel to show items for which the sum of the Numeric Value field is greater than 0, as shown in the screenshot below. We get the columns into the desired order by clicking the column labels and dragging them into position, as shown below. We update the sort order by clicking a cell in the Spirits column and clicking the Data > ZA Ribbon icon. We change the column label “Other alcoholic beverages” to “Other” by typing “Other” into the column label cell. The resulting PivotTable report is shown below. Now that our basic report structure is looking good, let’s apply the heat map colors with conditional formatting. Apply Conditional Formatting The conditional formatting feature formats a cell based on its value. In our case, we’d like to apply cell fill colors based on the following ranges: To do so, we repeat the following step 5 times, once for each range. Select any value cell in the PivotTable and select Home > Conditional Formatting > New Rule. In the resulting New Formatting Rule dialog, we tell Excel to apply the rule to All cells showing “Sum of Numeric Value” values and Format only cells that contain a Cell Value between the desired range values. We click the Format button to set the cell fill to the desired color AND to create a white cell Outline border. We repeat that step until we have five individual conditional formatting rules, as illustrated in the Conditional Formatting Rules Manager dialog shown below. At this point we feel pretty good because we can see the heat map taking form, as shown in the resulting PivotTable below. All that remains is to apply a few cosmetic touches. Format the PivotTable We clean it up by completing the following formatting tasks. March 24, 2015 at 1:54 am • The tutorial on heat maps was really useful for me. I am using MS office 2010. I have few queries. The instructions on how to store the underlying data is not clear to me. I would like to know whether the color bar with ranges can be displayed automatically at the side of the pivot table for better understanding the ranges of the values used (Like a color bar in any surface maps) Shall appreciate if you can answer my queries Thanks and regards Miss Madhubala Talaulikar • jefflenning Post author.
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Hello friends Am facing problem with rsyslog. Server should receive logs from all of my network and store it in /var/log/routers/$ip.log #rpm -qa| grep rsyslog. In Linux, the rsyslog server can be configured to run a central log manager, in a service-client model fashion, and send log messages over the network. You will also need to create a new template that will be parsed by rsyslog daemon before receiving the incoming logs. The template should instruct the. $template TEMPLATE_NAME,'text%PROPERTY% text', [OPTION] The fields are described as follows: Field Purpose $template Directive that defines a template TEMPLATE_NAME Name of the template “text” Actual template text surrounded by quotation marks%PROPERTY% Specific message content surrounded by percent signs OPTION Specifies options that modify the template functionality Templates can be used to generate dynamic file names. Specify a property as a part of the file path to create a new file for each unique property. For example, use the timegenerated property to generate a unique file name for each rsyslog message. On this page • • In Linux, the log files are files that contain messages about the system functions which are used by system administrators to identify eventual issues on the machines. The logs help administrators to visualize the events that happened in the system over time periods. Usually, all log files are kept under /var/log directory in Linux. In this location, there are several types of log files for storing various messages, such as a log file for recording system events, a log file for security related messages, other log files dedicated for kernel, users or cron jobs. The main purpose of log files is to troubleshoot system problems. Most log files in Linux are controlled by rsyslogd service. On newer releases of Linux distributions, the log files are also controlled and managed by the journald system service, which is a part of systemd initialization program. The logs stored by journal daemon are written in a binary format and are mainly volatile, stored in RAM and in a ring-buffer in /run/log/journal/. However, the journal service can be also configured to permanently store the Syslog messages. Man Page or Keyword Search: Select Man Page Set: Keyword Search (sections above) Linux System Administration NAME rsyslog.conf - configuration file DESCRIPTION The rsyslog.conf file is the main configuration file for the which logs system messages on *nix systems. This file specifies rules for logging. For special features see the manpage. Rsyslog.conf is backward-compatible with sysklogd's sys- log.conf file. So if you migrate from sysklogd you can rename it and it should work. Note that this version of rsyslog ships with extensive documentation in html format. This is provided in the./doc subdirectory and probably in a separate package if you installed rsyslog via a packaging system. To use rsyslog's advanced features, you need to look at the html documentation, because the man pages only cover basic aspects of operation. MODULES Rsyslog has a modular design. Consequently, there is a growing number of modules. See the html documentation for their full description. Omsnmp SNMP trap output module omgssapi Output module for GSS-enabled syslog ommysql Output module for MySQL omrelp Output module for the reliable RELP protocol (prevents message loss). For details, see below at imrelp and the html documentation. It can be used like this: *.*:omrelp:server:port *.*:omrelp:192.168.0.1:2514 # actual sample ompgsql Output module for PostgreSQL omlibdbi Generic database output module (Firebird/Interbase, MS SQL, Sybase, SQLite, Ingres, Oracle, mSQL) imfile Input module for text files imudp Input plugin for UDP syslog. Replaces the deprecated -r option. Can be used like this: $ModLoad imudp $UDPServerRun 514 imtcp Input plugin for plain TCP syslog. Replaces the deprecated -t option. Can be used like this: $ModLoad imtcp $InputTCPServerRun 514 imrelp Input plugin for the RELP protocol. RELP can be used instead of UDP or plain TCP syslog to provide reliable delivery of syslog messages. Please note that plain TCP syslog does NOT provide truly reliable delivery, with it messages may be lost when there is a connection problem or the server shuts down. RELP prevents message loss in those cases. It can be used like this: $ModLoad imrelp $InputRELPServerRun 2514 imgssapi Input plugin for plain TCP and GSS-enable syslog immark Support for mark messages imklog Kernel logging. To include kernel log messages, you need to do $ModLoad imklog Please note that the klogd daemon is no longer necessary and consequently no longer provided by the rsyslog package. Imuxsock Unix sockets, including the system log socket. You need to specify $ModLoad imudp in order to receive log messages from local system processes. This config directive should only left out if you know exactly what you are doing. BASIC STRUCTURE Lines starting with a hash mark ('#') and empty lines are ignored. Rsyslog.conf should contain following sections (sorted by recommended order in file): Global directives Global directives set some global properties of whole rsyslog daemon, for example size of main message queue ($MainMessageQueueSize), loading external modules ($ModLoad) and so on. All global directives need to be specified on a line by their own and must start with a dollar-sign. The complete list of global directives can be found in html documentation in doc directory or online on web pages. Templates Templates allow you to specify format of the logged message. They are also used for dynamic file name generation. They have to be defined before they are used in rules. For more info about templates see TEMPLATES section of this manpage. Output channels Output channels provide an umbrella for any type of output that the user might want. They have to be defined before they are used in rules. For more info about output channels see OUTPUT CHANNELS section of this manpage. Rules (selector + action) Every rule line consists of two fields, a selector field and an action field. These two fields are separated by one or more spaces or tabs. The selector field specifies a pattern of facilities and priorities belonging to the specified action. SELECTORS The selector field itself again consists of two parts, a facility and a priority, separated by a period ('.' Both parts are case insensitive and can also be speci- fied as decimal numbers, but don't do that, you have been warned. Both facilities and priorities are described in. The names mentioned below correspond to the similar LOG_-values in /usr/include/syslog.h. The facility is one of the following keywords: auth, authpriv, cron, daemon, kern, lpr, mail, mark, news, security (same as auth), syslog, user, uucp and local0 through local7. The keyword security should not be used anymore and mark is only for internal use and therefore should not be used in applications. Anyway, you may want to specify and redirect these messages here. The facility specifies the sub- system that produced the message, i.e. All mail programs log with the mail facility (LOG_MAIL) if they log using syslog. The priority is one of the following keywords, in ascending order: debug, info, notice, warning, warn (same as warning), err, error (same as err), crit, alert, emerg, panic (same as emerg). The keywords error, warn and panic are deprecated and should not be used anymore. The priority defines the severity of the message. The behavior of the original BSD syslogd is that all messages of the specified pri- ority and higher are logged according to the given action. Rsyslogd behaves the same, but has some extensions. In addition to the above mentioned names the understands the following extensions: An asterisk ('*') stands for all facilities or all priorities, depend- ing on where it is used (before or after the period). The keyword none stands for no priority of the given facility. You can specify multiple facilities with the same priority pattern in one statement using the comma (',') operator. You may specify as much facilities as you want. Remember that only the facility part from such a statement is taken, a priority part would be skipped. Multiple selectors may be specified for a single action using the semicolon (';') separator. Remember that each selector in the selector field is capable to over- write the preceding ones. Using this behavior you can exclude some priorities from the pattern. Rsyslogd has a syntax extension to the original BSD source, that makes its use more intuitively. You may precede every priority with an equals sign ('=') to specify only this single priority and not any of the above. You may also (both is valid, too) precede the priority with an exclamation mark ('!' ) to ignore all that priori- ties, either exact this one or this and any higher priority. If you use both exten- sions than the exclamation mark must occur before the equals sign, just use it intuitively. ACTIONS The action field of a rule describes what to do with the message. In general, mes- sage content is written to a kind of 'logfile'. But also other actions might be done, like writing to a database table or forwarding to another host. Regular file Typically messages are logged to real files. The file has to be specified with full pathname, beginning with a slash ('/'). Example: *.* /var/log/traditionalfile.log;RSYSLOG_TraditionalFormat # log to a file in the traditional format Note: if you would like to use high-precision timestamps in your log files, just remove the ';RSYSLOG_TraditionalFormat'. That will select the default template, which, if not changed, uses RFC 3339 timestamps. Example: *.* /var/log/file.log # log to a file with RFC3339 timestamps Named pipes This version of has support for logging output to named pipes (fifos). A fifo or named pipe can be used as a destination for log messages by prepending a pipe symbol ('|') to the name of the file. This is handy for debugging. Note that the fifo must be created with the command before is started. Terminal and console If the file you specified is a tty, special tty-handling is done, same with /dev/console. Remote machine There are three ways to forward message: the traditional UDP transport, which is extremely lossy but standard, the plain TCP based transport which loses messages only during certain situations but is widely available and the RELP transport which does not lose messages but is currently available only as part of rsyslogd 3.15.0 and above. To forward messages to another host via UDP, prepend the hostname with the at sign ('@'). To forward it via plain tcp, prepend two at signs ('@@'). To forward via RELP, prepend the string ':omrelp:' in front of the hostname. Example: *.* @192.168.0.1 In the example above, messages are forwarded via UDP to the machine 192.168.0.1, the destination port defaults to 514. Due to the nature of UDP, you will probably lose some messages in transit. If you expect high traffic volume, you can expect to lose a quite noticeable number of messages (the higher the traffic, the more likely and severe is message loss). If you would like to prevent message loss, use RELP: *.*:omrelp:192.168.0.1:2514 Note that a port number was given as there is no standard port for relp. Keep in mind that you need to load the correct input and output plugins (see 'Mod- ules' above). Please note that rsyslogd offers a variety of options in regarding to remote for- warding. For full details, please see the html documentation. List of users Usually critical messages are also directed to ``root' on that machine. You can specify a list of users that shall get the message by simply writing ':omusrmsg:' followed by the login name. You may specify more than one user by separating them with commas (','). If they're logged in they get the message (for example: ':omus- rmsg:root,user1,user2'). Everyone logged on Emergency messages often go to all users currently online to notify them that some- thing strange is happening with the system. To specify this -feature use an ':omusrmsg:*'. Database table This allows logging of the message to a database table. By default, a MonitorWare- compatible schema is required for this to work. You can create that schema with the createDB.SQL file that came with the rsyslog package. You can also use any other schema of your liking - you just need to define a proper template and assign this template to the action. See the html documentation for further details on database logging. Discard If the discard action is carried out, the received message is immediately dis- carded. Discard can be highly effective if you want to filter out some annoying messages that otherwise would fill your log files. To do that, place the discard actions early in your log files. This often plays well with property-based fil- ters, giving you great freedom in specifying what you do not want. Discard is just the single tilde character with no further parameters. Example: *.* ~ # discards everything. Output channel Binds an output channel definition (see there for details) to this action. Output channel actions must start with a $-sign, e.g. If you would like to bind your out- put channel definition 'mychannel' to the action, use '$mychannel'. Output channels support template definitions like all all other actions. Shell execute This executes a program in a subshell. The program is passed the template-generated message as the only command line parameter. Rsyslog waits until the program termi- nates and only then continues to run. Example: ^program-to-execute;template The program-to-execute can be any valid executable. It receives the template string as a single parameter (argv[1]). FILTER CONDITIONS Rsyslog offers three different types 'filter conditions': * 'traditional' severity and facility based selectors * property-based filters * expression-based filters Blocks Rsyslogd supports BSD-style blocks inside rsyslog.conf. Each block of lines is sep- arated from the previous block by a program or hostname specification. A block will only log messages corresponding to the most recent program and hostname specifica- tions given. Thus, a block which selects 'ppp' as the program, directly followed by a block that selects messages from the hostname 'dialhost', then the second block will only log messages from the ppp program on dialhost. Selectors Selectors are the traditional way of filtering syslog messages. They have been kept in rsyslog with their original syntax, because it is well-known, highly effec- tive and also needed for compatibility with stock syslogd configuration files. If you just need to filter based on priority and facility, you should do this with selector lines. They are not second-class citizens in rsyslog and offer the best performance for this job. Property-Based Filters Property-based filters are unique to rsyslogd. They allow to filter on any prop- erty, like HOSTNAME, syslogtag and msg. A property-based filter must start with a colon in column 0. This tells rsyslogd that it is the new filter type. The colon must be followed by the property name, a comma, the name of the compare operation to carry out, another comma and then the value to compare against. This value must be quoted. There can be spaces and tabs between the commas. Property names and compare operations are case-sensitive, so 'msg' works, while 'MSG' is an invalid property name. In brief, the syntax is as follows::property, [!]compare-operation, 'value' The following compare-operations are currently supported: contains Checks if the string provided in value is contained in the property isequal Compares the 'value' string provided and the property contents. These two values must be exactly equal to match. Startswith Checks if the value is found exactly at the beginning of the property value regex Compares the property against the provided regular expression. Expression-Based Filters See the html documentation for this feature. TEMPLATES Every output in rsyslog uses templates - this holds true for files, user messages and so on. Templates compatible with the stock syslogd formats are hardcoded into rsyslogd. If no template is specified, we use one of these hardcoded templates. Search for 'template_' in syslogd.c and you will find the hardcoded ones. A template consists of a template directive, a name, the actual template text and optional options. A sample is: $template MyTemplateName,' 7Text%property% some more text n', The '$template' is the template directive. It tells rsyslog that this line contains a template. The backslash is an escape character. For example, 7 rings the bell (this is an ASCII value), n is a new line. The set in rsyslog is a bit restricted currently. All text in the template is used literally, except for things within percent signs. These are properties and allow you access to the contents of the syslog message. Properties are accessed via the property replacer and it can for example pick a substring or do date-specific formatting. More on this is the PROPERTY REPLACER section of this manpage. To escape:% =% = --> ' ' is used to escape (as in C) $template TraditionalFormat,'%timegenerated%%HOSTNAME%%syslogtag%%msg%0 Properties can be accessed by the property replacer (see there for details). Please note that templates can also by used to generate selector lines with dynamic file names. For example, if you would like to split syslog messages from different hosts to different files (one per host), you can define the following template: $template DynFile,'/var/log/system-%HOSTNAME%.log' This template can then be used when defining an output selector line. It will result in something like '/var/log/system-localhost.log' Template options The part is optional. It carries options influencing the template as whole. See details below. Be sure NOT to mistake template options with property options - the later ones are processed by the property replacer and apply to a SIN- GLE property, only (and not the whole template). Template options are case-insensitive. Currently defined are: sql format the string suitable for a SQL statement in MySQL format. This will replace single quotes ('') and the backslash character by their backslash-escaped counterpart ('' and ' ') inside each field. Please note that in MySQL configuration, the NO_BACKSLASH_ESCAPES mode must be turned off for this format to work (this is the default). Stdsql format the string suitable for a SQL statement that is to be sent to a standards-compliant sql server. This will replace single quotes ('') by two single quotes ('') inside each field. 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Dungeons and Raids • Seat of the Triumvirate • Players may now complete 'Seat of the Triumvirate: The Crest of Knowledge' while in a raid group. • Antorus, The Burning Throne • Corrected an issue where raids that queued for LFR difficulty could fail to get loot. • Garothi Worldbreaker • The damage reduction from Apocalypse Drive and from a Druid’s Earthwarden can now activate during the Garothi Worldbreaker encounter. • Hounds of Sargeras • Resolved an issue that could cause multiple tank-specialization characters to gain Shadowtouched (or Flametouched) simultaneously. • Portal Keeper Hasabel • Traversing any of the portals within Portal Keeper Hasabel's arena no longer removes your Well Fed buff. • Varimathras • [WITH SERVER RESTARTS IN EACH REGION] Varimathras' health lowered by 10% in Mythic difficulty. • [WITH SERVER RESTARTS IN EACH REGION] Necrotic Embrace will no longer miss players who are under the effects of Aspect of the Turtle or Cloak of Shadows. December 6 Classes • Demon Hunter • Havoc • Fixed an issue where Nemesis was applying at half duration against some creatures. • Druid • Restoration • The Bearmantle Battlegear 2-piece set bonus healing effect Dreamer now correctly interacts with Flourish and the Essence of G'Hanir. • Warrior • Arms • The Juggernaut Battlegear 2-piece set bonus now properly activates if the Artifact ability Warbringer applies Colossus Smash to any targets. Player versus Player • Warlock • Grimoire of Service summons can no longer be cast while silenced. • Demonology • Call Felhunter is now in the Shadow school (was incorrectly in Physical school). 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Effect reduced to 3 seconds of cooldown reduction (was 4 seconds). • Developers’ notes: This change is aimed at changing how Convergence of Fates scales with item level – or rather, how it doesn’t. For some specializations, the cooldown reduction effect is so powerful that the item level of the trinket is all but irrelevant. We’re shifting more of the item’s power to primary stat and less in the base proc to cause the trinket’s scaling with item level to be more similar to other trinkets in Legion. • Forgefiend's Fabricator damage increased by 25%. • Garothi Feedback Conduit Haste amount increased by 10%. • Gorshalach's Legacy damage increased by 25%. • Highfather's Machination healing amount increased by 10%. • Ishkar's Felshield Emitter absorb amount increased by 10%. • Prototype Personnel Decimator damage increased by 10%. Minimum damage when targets are 20 yards from the impact point increased to 50% of max damage (was 20%). • Seeping Scourgewing damage increased by 10%. • Shadow-Singed Fang stat bonuses increased by 20%. • Sheath of Asara damage increased by 20%. • Tarratus Keystone healing increased by 10%. • Terminus Signaling Beacon damage increased by 15%. • Vitality Resonator Intellect increased by 10%. • Demon Hunter • Havoc • Felreaper Vestments 2-piece bonus changed to 40% Eye Beam damage (was 30% Eye Beam damage). • Felreaper Vestments 4-piece haste bonus changed to 25% (was 15%). • Druid • Balance • Stormheart Raiment 4-piece – Starsurge and Starfall now increase your Haste by 2% (was 3%), stacking up to 4 times (was 5). • Hunter • Beast Mastery • Serpentstalker Guise 4-piece – Kill Command now reduces the cooldown of Aspect of the Wild by 2.5 seconds (was 1.5 seconds). • Marksmanship • Serpentstalker Guise 4-piece – Marked Shot now has a 50% chance (was 30%) to fire an extra Marked shot at up to 3 additional targets. • Monk • Brewmaster • Chi-Ji’s Battle Gear 4-piece – Dodging an attack now reduces the remaining cooldown of Breath of Fire by 2.0 seconds (was 1.0 seconds). • Rogue • Assassination • Regalia of the Dashing Scoundrel 4-piece – Your Deadly or Wound Poison critical strike now generate 3 Energy (was 2 Energy). • Subtlety • Regalia of the Dashing Scoundrel 4-piece – Backstab and Shadowstrike now have a 4% chance (was 3%) to grant Shadow Gestures. • Warlock • Affliction • Diabolic Raiment 4-piece – Spending a Soul Shard now has a chance to grant you 10% Haste (was 15%). • Grim Inquisitor’s Regalia 4-piece – Unstable Affliction and Seed of Corruption now increase the damage targets take from your Agony and Corruption by 15% (was 10%). • Demonology • Grim Inquisitor’s Regalia 4-piece – Demonic Empowerment now causes your Dreadstalkers to immediately cast another Dreadbite with 75% increased damage (was 50%). • Warrior • Arms • Titanic Onslaught Armor 4-piece – The amount of bonus Mortal Strike damage events has been reduced to 2 during Bladestorm (was 3), and 1 during Ravager (was 2). 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Items • [With Server Restart] Insignia of the Grand Army now displays item level 1000. • Fixed a bug that briefly prevented players collecting Pristine Argunite while in a raid group. UI • [With Server Restart] Crafted Legendary items should no longer display an item level of 1060. With weekly maintenance in each region, starting tomorrow, we'll implement the following hotfixes to address several bugs and balance issues in PvP. Player versus Player • Intellect, Strength, Agility, and Versatility granted by Concordance of the Legionfall in PvP situations is reduced by 65% for all players (was 60% reduced). • Death Knight • Frost • Pillar of Frost increases Strength by 12% in PvP situations (was 20%). • Frozen Core increases Frost damage dealt by 5% in PvP situations (was 10%). • Druid • Balance • Solar Beam's persistent silence effect can no longer be avoided by jumping. • Hunter • Scorpid Sting can no longer be cast while stunned. • Marksmanship • TNT should no longer cause enemy player targets standing at the maximum range of Bursting Shot to ignore Bursting Shot's disorient effect. • Mage • Arcane • PvP Template Intellect reduced by 4%. • Monk • Mistweaver • Blackout Kick damage increased by 10% in PvP situations. • Rising Sun Kick damage reduced by 10% in PvP situations. • Windwalker • Blackout Kick damage increased by 10% in PvP situations. • Fists of Fury damage reduced by 5% in PvP situations. • Ride the Wind now correctly stacks with other movement speed increasing spells and effects. • Rising Sun Kick damage reduced by 10% in PvP situations. • Priest • Holy • Ray of Hope final damage is no longer reduced by damage reduction abilities. • Holy Ward now properly prevents the application of Bursting Shot and Between the Eyes. • Greater Fade now properly causes Bursting Shot's disorient to miss. • Shadow • Mind Bomb's AoE stun now adheres to line of sight checks from the initial target. • Void Eruption's damage reduced by 60% in PvP situations. • Lash of Insanity now grants 2 Insanity per tick in PvP situations (was 3). • Rogue • Assassination • Flying Daggers increases the radius of Fan of Knives by 50% (was 100%). • Shaman • Skyfury Totem will no longer incorrectly keep the casting Shaman in combat for its duration. • Restoration • Tidal Totem (Tidal Pools artifact trait) will no longer incorrectly keep the casting Shaman in combat for its duration. • Elemental • Elemental Overload spell damage reduced by 25% in PvP situations. • Restoration • Healing Wave's healing increased by 175% in PvP situations (was 200%). • Warlock • Demonology • Implosion damage reduced by 30% in PvP situations (was 20%). • Destruction • Cremation now deals 3% of the target's health (was 5%). • Warrior • Arms • PvP Template Versatility reduced by 5%. As always, thank you for your feedback, and we'll see you on the field of battle! November 21 Hotfixes Dungeons and Raids • Siege of Orgrimmar • Paragons of the Klaxxi and Siegecrafter Blackfuse are much better hosts and no longer lock their doors if you leave the raid early. Items • Death Knight: Dreadwake Armor • Frost • 4-piece bonus now deals 210% weapon damage per tick (was 420%). • Unholy • 2-piece bonus now deals 35% of direct damage (was 25%) from Death Coil over 4 seconds. • Demon Hunter: Felreaper Vestments • Havoc • 4-piece bonus now increases haste by 15% (was 40%) for 8 seconds. • Druid: Bermantle Battlegear • Balance • 4-piece bonus now increases the damage of Moonfire and Sunfire by 20% (was 10%) for 6 seconds. • Hunter: Serpentstalker Guise • Beast Mastery • 4-piece bonus now reduces the cooldown of Aspect of the Wild by 1.5 seconds (was 2.0 seconds). • Survival • 2-piece bonus now increases the critical strike damage of your next Raptor Strike by 100% (was 50%) within the next 20 seconds. • Mage: Runebound Regalia • Arcane • 2-piece bonus now increases your damage by 2% (was 4%) for 8 seconds per Arcane Charge spent. • 4-piece bonus now has a 10% chance (was 8%) to increase your haste by 15% (was 20%) for 6 seconds. • Fire • 4-piece bonus now increases your critical strike damage by 10% (was 12%) while Combustion is active. • Frost • 2-piece bonus now increases the damage of Flurry by 15% (was 25%) for each successive ice bolt. • 4-piece bonus now increases the damage of your next Ice Lance by 20% (was 25%). • Monk: Chi’Ji’s Battlegear • Brewmaster • 4-piece bonus now reads, “Every time you dodge an attack, the remaining cooldown of Breath of Fire is reduced by 1.0 sec.” • Windwalker • The 4-piece bonus is now the 2-piece bonus, and still has a 10% chance to generate 1 Chi when you consume Blackout Kick! • The 2-piece bonus is now the 4-piece bonus, and now it increases the damage of your next Blackout Kick by 175% (was 150%). • Paladin: Light’s Vanguard Battleplate • Retribution • 2-piece bonus now increases the damage of Judgment by 40% (was 60%). • Priest: Gilded Seraph’s Raiment • Shadow • 4-piece bonus now increases the critical strike chance of Mind Flay, Void Bolt, and Mind Blast by 0.5% (was 1%) per stack of Void Form. • Rogue: Regalia of the Dashing Scoundrel • Assassination • 2-piece bonus now increases the critical strike chance of Deadly Poison and Wound Poison by 60% (was 15%) for 6 seconds. • 4-piece bonus now has a chance to grant 2 Energy (was 4 Energy) when your Deadly Poison or Wound Poison critically strikes. • Outlaw • 2-piece bonus now increases the damage of your next Run Through by 15% (was 5%), stacking up to four times. • 4-piece bonus now has a 16% chance (was 12%) to grant you a random Roll the Bones effect, that is not already active, for 10 seconds. • Subtlety • 4-piece bonus now has a 3% chance (was 5%) to grant Shadow Gestures when using Gloomblade, Backstab, and Shadowstrike. • Shaman: Garb of Venerated Spirits • Enhancement • 2-piece bonus now has a 30% chance (was 15%) to increase the damage of your next Rockbiter by 100%. • 4-piece bonus now causes the target to take 15% (was 10%) increased Fire and Nature damage from your attacks for 4.50 seconds after using Rockbiter. • Warlock: Grim Inquisitor’s Regalia • Affliction • 4-piece bonus now increases Corruption, Siphon Life, and Agony damage by 10% for 8 seconds (was 6 seconds). • Destruction • 2-piece bonus now increases the critical strike chance of Incinerate by 40% (was 20%). • Warrior: Juggernaut Battlegear • Arms • 2-piece bonus now increases your critical strike damage by 7% (was 10%) after using Colossus Smash. • 4-piece bonus now increases the damage and critical strike chance of your next Whirlwind or Slam by 12% (was 15%), stacking up to three times. • Fury • 2-piece bonus now causes the target to bleed for an additional 18% (was 30%) of the direct damage dealt by Rampage, over 4 seconds. • 4-piece bonus now increases the damage of your Rampage by 25% (was 75%) for 8 seconds. Events • WoW’s 13th Anniversary • Anniversary boss bonus rolls now reward Artifact Power instead of gold if you do not receive an item. With the next weekly maintenance, we'll be shifting around some of Shadow Priests' damage sources with the goal of improving their AOE damage performance in short-duration multitarget situations - namely dungeon trash packs.The nature and lifetime of dungeon trash packs makes it hard for Shadow Priests to ramp up to their full damage potential as part of their rotation. These changes should improve that situation, with a mostly neutral effect for overall performance in longer-duration raid fights. • Void Eruption • No longer deals a separate damage event for each of your Shadow Word: Pain or Vampiric Touch on each target. Instead, deals a single damage event to all targets that have EITHER your Shadow Word: Pain or Vampiric Touch. • Void Eruption damage increased by 700% • Shadow Crash • Cooldown reduced to 20 sec. (down from 30 sec) • Insanity generation increased to 20. (up from 15) • Missile speed increased by 60%. • Mind Sear (Passive) • Damage increased by 50%. • Heart of the Void (Legendary) • Increases Void Eruption’s damage by 75% (down from 300%) and heals you for 25% (down from 40%) of the damage done. • Developers Note: This is compensation for the Void Eruption buff. The overall effect is mostly neutral. • Shadow Word: Pain/Vampiric Touch • Damage reduced by 4%. • Developers Note: This is compensation for the Void Eruption buff in extended fights. November 14 Items • Players can now use the following toys in dungeons: Sandbox Tiger, Darkmoon Seesaw, Love Boat, and Fishing Chair. Player vs Player • All non-tank specs now receive 40% less damage from players in World PvP. • Draught of Souls’s Fel-Crazed Rage damage reduced by 70% against players. • Kil’jaeden’s Burning Wish damage reduced by 60% against players. • Druid • Fiery Red Maimers increases Maim damage by 165% against players (was 500%). • Feral • The Entangling Roots version of Earthen Grasp is now properly affected by Hardened Roots. • Death Knight • Cold Heart damage reduced by 75% against players. • Paladin • Protection • Pillars of Inmost Light increases Eye of Tyr damage by 150% against players (was 300%). • Retribution • Scarlet Inquisitor’s Expurgation increases Divine Storm damage by 3% per stack against players (was 6% per stack). • Priest • Discipline • Dark Archangel's visual spell effect is now visible for all targets affected. • Rogue • Insignia of Ravenholdt damage reduced by 50% against players. • The Dreadlord’s Deceit increases Fan of Knives and Shuriken Storm damage by 6% per stack against players (was 25% per stack). Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks. These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued. Last updated November 8. Hotfixes are denoted by the date they were applied to live servers. Hotfixes November 6 Class Halls • The mission 'Another Rat Problem' should again be available, and awards pet supplies with a bonus pet supplies reward. Dungeons and Raids • Court of Stars • Watchful Inquisitor's Searing Glare should be more reliably interrupted by stuns and interrupts. • Dragon Soul • Fixed a bug that was causing NPCs to disappear in some circumstances. • Tomb of Sargeras • Fallen Avatar • Tainted Essence healing absorb has been reduced to 8% (was 10%). • Tainted Essence now cancels upon death. • Kil’jaeden • Armageddon Hail is now spawned only once in Mythic difficulty. Items • The Unstable Portal Emitter should now function again with predictably unpredictable results. October 26 Hotfixes Argus • Fixed an issue where Khazaduum could not be slain in Krokuun while the world quest 'Holding the Spire' was active. • Fixed a bug preventing Invasion Point: Cen’gar from properly appearing on the map. Classes • Monk • Windwalker • Damage of all abilities increased by 15%. • Vestments of Enveloped Dissonance 2-piece bonus now reduces the cooldown of Rising Sun Kick by 1 second (was 2 seconds). • Xuen's Battlegear 4-piece bonus now increases critical strike chance of Rising Sun Kick by 30% when Fists of Fury ends (was 65%). • Developers’ notes: These changes, along with adjustments to the same set bonuses that were made in patch 7.3.2, should put the combination of 2- and 4-piece sets in line with our plans for the power of those tiers, and allow us to make the forthcoming Antorus tier competitive and valuable for Monk damage dealers. The spec-wide damage increase is intended to keep all of these adjustments from reducing overall damage output, and we’ve counteracted the changes in PvP with intent to be neutral. Dungeons and Raids • The Deadmines • Resolved an issue that could cause 'Captain' Cookie's Throw Food from throwing food as intended. • The Nighthold • Fixed a bug causing the Living Infernal Core to sometimes drop in Raid Finder difficulty. Player versus Player • Monk • Windwalker • PvP template Agility reduced by 14.5%. Hotfixes Classes • Demon Hunter • Vengeance • Demonic Wards stamina bonus increased to 65% (was 55%). • Paladin • Protection • Passive stamina bonus increased to 40% (was 30%). • Priest • Shadow • Void Tendrils no longer cause performance issues when attacking an enemy affected by Grounding Totem. • Warrior • Fury • Rampage will now consume the Massacre buff when it is cast, instead of on the final hit. • Meat Cleaver will no longer be canceled early if Whirlwind is cast while a Rampage animation is in progress. Dungeons and Raids • Seat of the Triumvirate • Common enemies • Arcing Void damage reduced by 20% in Mythic difficulty. • Collapse cast time increased to 5 seconds in Heroic and Mythic difficulties (was 4 seconds). • Consume Essence damage reduced by 20% in Mythic difficulty. • Dark Withering damage reduced by 33% and damage taken debuff lowered to 10% per stack (was 20%) in Mythic difficulty. • Negating Brand damage reduced by 25% in Heroic and Mythic difficulties. • Unstable Dark Matter base health reduced 20% in all difficulties. • Zuraal the Ascended • Decimate damage reduced 40% in Mythic difficulty. • Saprish • Void Trap stun duration reduced to 4 seconds (was 5 seconds) and can be dispelled. • Dread Screech cast time increased to 3 seconds (was 2.5 seconds). • Viceroy Nezhar • The number of summoned Umbral Tentacles reduced to 3 with each summoning (was 4). • Void Lashing cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 5 seconds (was 6 seconds) in all difficulties. • Void Lashing healing reduction reduced to 2.5% (was 5%) per stack, max stacks increased to 40 (was 20), and duration reduced to 8 seconds (was 15 seconds) in Mythic difficulty. • L'ura • Naaru's Lament damage reduced by 20% in Mythic difficulty. • Umbral Cadence damage reduced by 15% in all difficulties. Player vs Player • The Fierce Combatant achievement is once again visible in the Player vs Player achievement category. • Recurrent Arena and Rated Battleground titles such as Duelist and Gladiator are now correctly available to players who earned their respective achievements in Season 4. • Temple of Kotmogu • Orbs of Power are no longer dropped when you attempt to summon a mount. Successfully summoning a mount will still drop the Orb. Quests • 'Supplying the Antoran Campaign', and similar quests, can now be turned in to Turalyon on any instance of the Vindicaar. Toys • The Horse Tail Costume now comes with a tail, as advertised. October 17 Hotfixes Achievements • Power Ascended no longer requires the quest 'A Gift from the Six'. Dungeons and Raids • Tomb of Sargeras • Mistress Sassz’ine • Fixed a bug where Abyss Stalkers could become stuck in the walls. • Fallen Avatar • Dark Mark damage reduced by 25% in Heroic difficulty and 20% in Mythic difficulty. • Kil’jaeden • Armageddon Rain damage-over-time and impact damage reduced 15% in Mythic and Heroic difficulties. • Erupting Reflection health reduced 20% in Mythic difficulty. • Flaming Orb time to minimize size reduced to 6 seconds in Heroic and Mythic difficulties (was 10 seconds). • Focused Dreadflame damage reduced to 12 million in Mythic difficulty. • Illidan's Sightless Gaze damage reduced 20% in all difficulties. Items • Corrected an issue causing Feverish Carapace, Recompiled Guardian Module, and Shifting Cosmic Sliver’s effects to trigger far less frequently than intended for Brewmaster Monks. October 10 Hotfixes Argus • Fixed an issue where bonus rolls would fail to occur when defeating some Greater Invasion Point bosses. • Fixed an issue on Mac'Aree where players were being sent to graveyards incorrect graveyards. Dungeons and Raids • The Nighthold • Fixed an issue preventing players from getting loot when killing Grand Magistrix Elisande. Player versus Player • Death Knight • Chains of Ice now reduces the target's movement speed by 50% for Unholy and Frost Death Knights in PvP situations (was 70%). • Monk • Windwalker • Storm, Earth, and Fire spirits will now gain Tigereye Brew. • Tigereye Brew now reduces your damage dealt by 25% (was 20%). October 3 Hotfixes Argus • Resolved an issue where some players could have the Army of the Light emissary complete but were unable to see Vindicator Jaelaana and turn it in. Classes • Paladin • When Chain of Thrayn is unequipped, it cancels any active Avenging Wrath or Crusade. • Priest • Holy • Guardian Spirit's heal should now be more responsive when the target is being attacked from multiple sources. Items • Carefully Hidden Muffins are now Bind-on-Acquire. Player versus Player • The cooldown of Vindicaar abilities will no longer reset when joining a Skirmish or Arena. A new patch is now live on Windows PC. Read below to learn more about the latest changes.To share your feedback, please post in the forum. For a list of known issues, visit our forum. For troubleshooting assistance, visit our forum.Please note that these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date. September 19 Hotfixes Classes • Paladin • The Netherlight Crucible trait Infusion of Light will no longer proc from Greater Blessing of Wisdom healing. Non-Player Characters • Fiona's Caravan should no longer be mysteriously missing on some servers. • Grand Lector Enaara should now properly appear during the world quest 'Recurring Madness' on Mac'Aree for all players. Player versus Player • Druid • Feral • Enraged Maim (Honor Talent) will now be properly removed from targets when they take damage from abilities and spells. Professions • Herbalism • Fel Lasher drop rate increased. It can now also drop from Astral Glory on Argus. Quests • The Tomes of Torment are no longer difficult to see during the quest 'Lessons of Fire and Pain'. • Abandoning 'Talgath's Forces' or 'Flanking Maneuvers' after completing one quest should no longer prevent you from re-acquiring the other. September 16 Hotfixes Argus • The Elite enemies around the Seat of the Triumvirate will now leash back to their location when appropriate. Classes • The Netherlight Crucible trait Shadowbind will now correctly benefit from the caster's Critical Strike chance. Player versus Player • Shaman • Elemental, Restoration • Fixed a bug causing Lava Burst and Lava Burst: Overload to deal less damage than intended in PvP situations. • Restoration • Spirit Link (Honor Talent) can no longer be applied to targets under level 100. Professions • Technique: Glyph of Fel-Touched Shards should be usable again to learn how to make the glyph. Quests • The 'All In' scenario in Suramar should no longer become stuck at 96% progress. September 13 Hotfixes Argus • Toraan has been reminded of his allegiances and now provides an Argussian Reach faction discount. • Fixed a bug preventing some of the Seat of the Triumvirate dungeon World Quests from counting toward the appropriate Emissary. Dungeons and Raids • Seat of the Triumverate • Shadow Pounce cast by Shadow Stalker panthara should no longer destroy Sealed Void Caches for the Let it All Out achievement. • Zuraal the Ascended • Dark Aberrations should cast Release Void Energy if disoriented. • Viceroy Nezhar • Fixed a bug where Viceroy Nezhar could cast Howling Dark while under the effects of Dark Bulwark, making it impossible to interrupt. • Fixed a bug where Viceroy Nezhar sometimes did not begin the fight by gaining energy. • Tomb of Sargeras • Mistress Sassz’ine • The blood visual for Dread Sharks has been improved on Mythic difficulty. • Burden of Pain now counts damage after absorbs such as Stagger, Blood Shield, or Power Word: Shield on all difficulties. Player versus Player • Monk • Mistweaver • The Ancient Mistweaver Arts version of Soothing Mist will no longer incorrectly cancel when recasting on a new target. Quests • Fixed a bug preventing Peacebloom vs. Ghouls from being playable for Brazie the Botanist’s quests. September 12 Hotfixes Argus • Soultender Videx is no longer required for the Commander of Argus achievement. • [With restarts in each region] Argus Waystones no longer drop from bosses in Invasion Points. Any Argus Waystones in your possession have been converted to Veiled Argunite. • [With restarts in each region] The quests Invasion Point Offensive and Invasion Onslaught no longer require Argus Waystones. • [With restarts in each region] The Argussian Reach emissary again requires 4 World Quests completed. Classes • Developers’ notes: All of the damage increases below are a combination of buffing specs that don't benefit from the Netherlight Crucible's item level increase as much as other specs, as well as tuning the specs relative to each other. • Death Knight • Frost • All damage increased by 4%. • Demon Hunter • Havoc • All damage increased by 3%. • Druid • Feral • All damage increased by 2%. • Hunter • Beast Mastery • All damage increased by 6%. • Survival • All damage increased by 5%. • Monk • Windwalker • All damage increased by 9%. • Rogue • Assassination • All damage increased by 5%. • Outlaw • All damage increased by 6%. • Subtlety • All damage increased by 1.5%. • Shaman • Enhancement • All damage increased by 3%. Creatures • The yetis of Feralas should once again have facial hair. Dungeons and Raids • Vault of the Wardens • Fixed a bug preventing Inquisitor Tormentorum’s associates from automatically engaging players. Tomb of Sargeras • Demonic Inquisition • The number of Echoing Anguish debuffs has been reduced to 2 (was 3) on Raid Finder, Normal, and Heroic difficulties. • Kil’jaeden • Reduced the health of Kil’jaeden, Erupting Reflection, and Shadowsoul by 5% on all difficulties. • The maximum distance from the center of the platform that Armageddon can spawn has been reduced on all difficulties. • The radius of the explosion from Bursting Dreadflame has been reduced on all difficulties. • Chaotic Eruption damage and knockup has been reduced on Mythic difficulty. Player versus Player All specs that received general damage increases above have been reduced by an equivalent amount in PvP, as the Netherlight Crucible’s item-level increases to the player’s Artifact weapon have very little impact on PvP. With maintenance on Tuesday, we’re going to make several spec damage tuning adjustments. Given the nature of the class changes we made in 7.3, we’ve not needed tuning adjustments through the first two weeks of the patch. However, one change that is coming this week is a bonus to the item level of your Artifact weapon when you activate the Netherlight Crucible. That bonus has a varying effect on certain specs, because not all specs’ abilities scale the same with the DPS of their equipped weapon. This is something that we’d like to address in the future, but for now, we can deal with it via tuning. Furthermore, there are a few specs that we’d like to outright buff. We’ll implement the following damage increases on Tuesday to account for the Netherlight Crucible: Death Knight - Frost +4% Demon Hunter - Havoc +3% Druid - Feral +2% Hunter – Beast Mastery +6% Hunter - Survival +5% Monk - Windwalker +9% Rogue - Assassination +5% Rogue - Outlaw +6% Rogue - Subtlety +1.5% Shaman - Enhancement +3% And as always, we’ll continue to keep a close eye on performance going forward. September 8 Hotfixes Argus • Fixed a bug that allowed players to teleport to the nearest flight point in Antoran Wastes even if it was inactive. The Broken Shore • The Deliverance Point building accumulation rate has been increased for all regions. The intended result is for buildings to complete at approximately the same rate as they did before 7.3. Classes • Shaman • Restoration and Elemental Shaman’s Chain Lightning spells should now use a consistent casting animation. Dungeons and Raids • The Deadmines • Defeating Glubtok should correctly award loot. • Razorfen Kraul • Players should find it easier to find the items and complete “Going Going Guano” • The Temple of Atal’hakkar • Defeating Shade of Hakkar in Sunken Temple should correctly award loot. • Wailing Caverns • Players should find it easier to find the items and complete “Deviate Hides”. September 5 Hotfixes Argus • A treasure hidden off the edge of the Antoran Wastes has now been moved on to the island. • The Paraxis now fires at player locations, allowing players to avoid the damage from the effect. Classes • Druid • Feral • Thrash should now be able to proc Ashamane's Bite and Primal Fury without requiring the Tier 19 2-piece bonus. Items • Flight Master's Whistle should no longer go on cooldown if the cast is canceled. • Players should no longer be able to use high item level Holiday items at low levels. Player versus Player • Players have a 30% reduced chance to Dodge and Parry attacks while in PvP situations (was 20%). • Stealth effects should no longer be removed when Dalaran Sewers starts. • Death Knight • Unholy • Crypt Fever damage reduced by 25%. • PvP template Strength reduced by 2%. • Frost • PvP template Strength reduced by 3%. • Demon Hunter • Havoc • PvP template Agility reduced by 3%. • Druid • Balance • Circadian Invocation will no longer keep the Druid and target in combat for an extended time. • Feral • Brutal Slash now deals 40% less damage in PvP situations. • PvP template Agility reduced by 3%. • PvP template Armor increased by 15%. • PvP template Versatility increased by 20%. • PvP template Stamina increased by 5%. • Feral Instinct increases damage you deal by 2.5% per rank in PvP situations (was 5%). • Monk • Windwalker • Serenity increases your damage deal by 16% in PvP situations (was 22%). • Paladin • Holy • Avenging Crusader healing should now properly scale with Versatility. • Retribution • Templar's Verdict deals 7% less damage in PvP situations. • Divine Storm deals 7% less damage in PvP situations. • Rogue • Subtlety • PvP template Agility reduced by 3%. • Symbols of Death increases your damage by 10% in PvP situations (was 15%). • Catlike Reflexes increases Dodge chance by 5% in PvP situations (was 20%). • Warrior • Arms • PvP template Strength reduced by 2%. Scenarios • Endless Halls • Your camera should no longer occasionally flip around when moving between rooms in the Endless Halls. • You should no longer be able to get stuck on the objects in the middle of the Endless Halls rooms. Quests • “Commander's Downfall” and “Felfire Shattering” should no longer remove Army of the Light Reputation. • Players who are removed from the Lightforged Warframe during the quest 'Lord of the Spire' will no longer be prematurely teleported back to Destiny Point. • Hadrox and Radix should now have an appropriate amount of health when engaged for “Slumbering Behemoths”. September 1 Hotfixes Argus • Orix the All-Seer's turn-in quests have been replaced with a vendor list. • Some Fel Spreader models are no longer incorrectly displaying as an Ethereal Holoplatform. Achievements • All players are now granted “Part of History” at level 110. Classes • Druid • Druids with the Glyph of Stars should now see the new casting animations for Sunfire and Moonfire. • Mage • Time and Space trait correctly echoes Arcane Explosion at the location of the previous Arcane Explosion. • Priest • Discipline Priests will no longer shuffle in the air when combining Levitate and Light's Wrath. • Shaman • Stormkeeper now buffs Lava Beam Overloads. Dungeons and Raids • Some lower level dungeon quest mobs now drop their quest items more frequently. • Tomb of Sargeras • Goroth • Now once again displays the correct visual effects. • Fallen Avatar • Touch of Sargeras now creates 4 fissures in Mythic difficulty (was 5 fissures). • Touch of Sargeras damage reduced by 10% in Mythic difficulty. • Fallen Avatar now generates 20% less energy when Tainted Matrix and Corrupted Matrix beams are not intercepted by players. • Fixed an issue where some players falling into the second phase of the fight took unintended damage. • Kil’jaeden • Now once again displays the correct visual effects. Items • Crystalline Swords should no longer freeze in midair. Player versus Player • The Dutiful PvP companions should now be purchasable once players reach Prestige 7 on any character. • Stealth and Invisibility effects will be removed when assaulting bases in Domination battlegrounds such as Arathi Basin. Professions • Due to a bug, Technique: Glyph of Fel-Touch Shards will temporarily no longer drop from Inquisitor Vethroz. August 29 Hotfixes Dungeons and Raids • Tomb of Sargeras • Fallen Avatar • Fixed a bug that prevented Explosive Shot and Stampede from correctly dealing damage to Fallen Avatar. Player versus Player • Demon Hunter • Havoc • PvP template Stamina reduced by 5%. • Demon Hunter • Vengeance • Demonic Trample now provides a 50% movement speed increase while carrying a Flag in battlegrounds (was 100%). • Death Knight • Frost • PvP template Stamina reduced by 7%. • Death Knight • Unholy • PvP template Stamina reduced by 7%. • Mage • Frost • Chilled to the Core increases Frost damage by 10% in PvP situations (was 20%). • Warrior • Arms • PvP template stamina reduced by 5%. • Fury • PvP template stamina increased by 3%. Quests • Nightfallen requirements removed from several Suramar quests, making it possible to complete the Suramar campaign without reputation gates. • Protection Paladins who obtained Truthguard without receiving credit for taking the hippogryph to Stormheim should now receive credit for doing so when they re-enter the “Shrine of the Truthguard” scenario. Greetings Executors, Cerebrates, and Commanders,1.20.1 has arrived. We are continuing to address server and web interface in parallel. We will make posts when those fixes go out as well. August 2 Hotfixes Class Halls • Warlocks who have completed their class mount quest should be able to see Calydus' vendor list. Dungeons and Raids • Darkheart Thicket • Dresaron has tidied up his lair, moving his eggs to the edge of the room. • Tomb of Sargeras • Mistress Sassz'ine • Crashing Wave takes 1 second longer to occur after the warning visual in Mythic difficulty. • Concealing Murk duration increased to 12 seconds in Mythic difficulty. • Befouling Ink recast time in stage three increased by 5 seconds in Mythic difficulty. Professions • (Hotfix in testing) Fixed a bug preventing the Archaeology digsite in The Wildwood from functioning properly. August 1 Hotfixes Achievements • The title awarded by the Achievement Mythic: Kil'jaeden, The Darkener, should now be available account-wide. Class Halls • Missions to the Tomb of Sargeras are now offered for 10 days. Companions • Red War Fuel and Blue War Fuel visuals have been modified to reduce strobe effects. • Red War Fuel and Blue War Fuel have an increased cooldown time. Dungeons and Raids • Tomb of Sargeras • Harjatan • Drenching Waters created by Razorjaw Wavemenders and Drippy Tadpoles should no longer apply stacks of Drenched after the fight has finished. Items • Shadowy Reins of the Accursed Wrathsteed can no longer be traded to other party members. Player versus Player • Priest • Holy • Greater Fade can no longer be cast while silenced. • Greater Fade's cooldown has been increased to 45 seconds (was 30 seconds). July 27 Hotfixes Classes • (Hotfix in testing) Fixed a bug with Heroic Leap, Havoc's Metamorphosis, and Infernal Strike where they would sometimes fail to cast but still trigger their cooldown if the player became Rooted at the same time as the spell was cast. • Warlock • Destruction • Immolate’s Soul Shard generation should now function as intended and match the tooltip. Dungeons and Raids • Trial of Valor • Helya, Odyn • Corrected an issue that prevented the items for the hidden Fury or Enhancement artifact appearances from dropping when Personal Loot was selected. Player versus Player • Priest • Holy • (Hotfix in testing) The final healing and damage of Ray of Hope can no longer be prevented by Smoke Bomb. We're looking to make the following changes with maintenance in each region this week: Druid - Balance • PvP Template Armor reduced by 10%. • Each rank of Bladed Feathers grants 12.5% additional armor in PvP, down from 25. • Ironfeather Armor now grants an additional 25% armor, down from 50% armor. • Celestial Guardian now grants 10% spell damage reduction, down from 20%. • Moonkin Form now grants 125% additional armor in PvP situations, down from 200%. Druid - Restoration • PvP Template Intellect increased by 2%. • PvP Template Mastery increased by 20%. Mage - Frost • Frigid Winds increases chilling effects by 10% in PvP situations, down from 15%. • Chilled reduces the movement speed of targets by 40% in PvP situations, down from 50%. Priest - Holy • Ray of Hope's cooldown is increased to 60 seconds, up from 45 seconds. • PvP Template Intellect reduced by 4%. • PvP Template Mastery reduced by 30%. • The heal over time effect of Renew now heals for an additional 75% in PvP, down from an additional 100%. Shaman - Restoration • Riptide's heal is increased by 15% in PvP situations, down from an additional 30%. • PvP Template Intellect reduced by 4%. Warlock - Affliction • PvP Template Intellect increased by 4%. Warlock - Destruction • PvP Template Armor increased by 30%. • PvP Template Versatility increased by 5%. We're looking to make the following changes with maintenance in each region next week: Classes Death Knight • Frost • Fixed a bug preventing Hungering Rune Weapon from generating a Rune at the correct rate of once every 1.5 seconds. • All damage abilities increased by 5%. Paladin • Retribution • Blade of Justice damage increased by 10% (unchanged in PvP). • Crusader Strike damage increased by 10%. Items Rogue • All Specs • Mantle of the Master Assassin duration reduced to 5 seconds (was 6 seconds). • Subtlety • Denial of the Half-Giants cooldown reduction reduced to 0.2 seconds per combo point spent (was 0.3 seconds). Warrior • Arms • The Great Storm's Eye damage bonus per stack reduced to 2% (was 4%). • Ayala's Stone Heart now procs 40% less often for Arms Warriors. July 20 Hotfixes Classes • Paladin • Holy • Light of Dawn now functions correctly with Aura of Sacrifice. Dungeons and Raids • Cathedral of Eternal Night • Shadow Swipe damage dealt reduced by 50%. • Thrashbite the Scornful • Throw Arcane Tome, Throw Silence Tome, and Throw Frost Tome damage decreased by 50% in Mythic difficulty. • Agronox • Timber Smash damage reduced by 25% in Mythic difficulty. • Domatrax • Fel Portal Guardian health reduced by 25% in Mythic difficulty. • Mephistoroth • Dark Solitude initial damage reduced by 90% in Mythic difficulty. • Upper Return to Karazhan • The Curator • Arcane Barrage damaged reduced by 30% in Mythic difficulty. • Static Charge damage reduced by 20% in Mythic difficulty. • Arc Lightning damage reduced by 20% in Mythic difficulty. • Lower Return to Karazhan • There are now 2 Arcane Wardens in the Banquet Hall while Teeming is active (was 3). • Pennies from Heaven damage reduced by 40%. • Multi-Shot damage reduced by 30%. • Moroes • Garrote initial damage reduced by 90% in Mythic difficulty. • Will Breaker damage reduced by 25% in Mythic difficulty. • Attumen the Huntsman • Trampling Stomp damage reduced by 30% in Mythic difficulty. • Smash from Spectral Journeyman now only hits one target. • Maiden of Virtue • Sacred Ground damage reduced by 40% in Mythic difficulty. • Opera Hall • Firelands Portal damage reduced by 40% in Mythic difficulty. • Heat Wave damage reduced by 25% in Mythic difficulty. • The Tomb of Sargeras • Harjatan • Harjatan's Drenching Waters should no longer affect Priests in Spirit of Redemption form. • The Desolate Host • Eternal Soulguards should now cast Sever Soul with much less frequency. Quests • Players should no longer receive an error if they already have Spoiled Sample in their bags when completing a weekly PvP quest. July 17 Hotfixes Dungeons and Raids • Upper Return to Karazhan • Shade of Medivh • The impact damage of Inferno Bolt has been reduced by 25% in Mythic difficulty. • Mana Devourer • Energy Discharge now deals 20% less damage in Heroic and Mythic difficulties. • Energy Void now deals 50% less damage in Heroic and Mythic difficulties. • Viz’aduum • Chess: King’s health has been lowered by 30%. • Disintegrate now deals 25% less damage in Heroic and Mythic difficulties. • Disintegrate now has a cast time of 2.5 seconds in the first phase. • Explosive Shadows now deals 25% less damage in Heroic and Mythic difficulties. • Shadow Phlegm now deals 20% less damage in Heroic and Mythic difficulties. Items • The Warglaives of Azzinoth awarded by the I’ll Hold These For You Until You Get Out Achievement should now sheathe in the same formation as the original Warglaives. July 12 Hotfixes Bonus Event • [With realm restarts in each region] Players who have obtained different raid lockouts are now able to group together and queue for Black Temple Timewalking. Dungeons and Raids • The Tomb of Sargeras • World Quest • Dresanoth is no longer invisible and can be engaged while his World Quest is active. • Mistress Sassz'ine • Fixed a bug that caused the loot window to prematurely close itself. • Sisters of the Moon • Moontalon is now spawned less often on all difficulties. • Fallen Avatar • Frost Mages’ Comet Storm should no longer fail to deal full damage when cast on Fallen Avatar. • Kil’jaeden • Wailing Reflections created from Guardian Druids will no longer dual wield. Player versus Player • Mage • Frost • Fixed a bug where Comet Storm would not work when cast on players. • Shaman • Restoration • Purge’s mana cost has been reduced by 20%. Toys • The Wyrmtongue Disguise from Lingering Wyrmtongue Essence should no longer break when leaving combat. July 11 Hotfixes Classes • Priest • Fixed a bug that caused Atonement to increase damage buffs on pets more than intended. Dungeons and Raids • The Tomb of Sargeras • Fallen Avatar • [With realm restarts in each region] On Mythic difficulty, 5 Shadowy Blades now spawn (was 7). Player versus Player • [With realm restarts in each region] Many toys can again be used in Battlegrounds. • Druid • Restoration • PvP template Intellect increased by 3%. • Monk • Mistweaver • PvP template Mana regeneration reduced by 10%. • Way of the Crane's mana cost increased by 25%. • Paladin • Holy • Template Intellect increased by 3%. • Priest • Holy • PvP template Mana Regeneration reduced by 10%. • Shaman • Restoration • The absorb from Earthen Shield Totem is now affected by Dampening. • PvP template Mana regeneration reduced by 10%. • Earth Shield's internal cooldown increased to 1 second (was 0.5 seconds). • Earth Shield's cooldown increased to 6 seconds (was 5 seconds). We’ve unfortunately encountered some technical issues with today’s hotfix that will require us to delay the hotfix until Monday. Apologies for the delay on this – the team is hard at work on the fix.We’ve been discussing all the feedback and are looking into various options to take further action after the hotfixes are live. In the meantime, we encourage you to avoid this exploit.Additionally, by way of apology, we are looking into providing a Double XP buff at some point after the fix goes out. Although we generally don’t provide such buffs (in order to discourage people from only playing when a buff is active), we feel like the unusual circumstances in this case warrant an exception. Thanks so much to the community for your heartfelt feedback on this issue. We’ll continue to keep an eye on the discussions here and elsewhere as we continue the era and approach Season 11, and we’ll provide an update as soon as possible next week. July 7 Hotfixes Classes • Monk • Brewmaster • Exploding Keg now reduces enemy autoattack damage by 99% for 3 seconds, instead of causing all melee attacks to miss. • Developers’ Note: Exploding Keg had some unintended interactions with raid bosses which allowed it to trivialize some mechanics. Rather than making bosses immune to it, we’re redesigning the debuff slightly, in order to retain the spirit of the effect. A followup hotfix will restore the original functionality in PvP, and the tooltip will be updated in Patch 7.3. • Priest • Holy • Binding Heal will now always correctly heal the target, caster, and one additional target. Raids and Dungeons • Mythic Keystone Dungeons • Slightly increased the level of Mythic Keystones received from the Grand Challenger’s Bounty in relation to the previous week’s highest level Keystone completed. • Tomb of Sargeras • Sisters of the Moon • Lunar Barrage will no longer prevent Spirit of Redemption from activating. • The healing absorb effect from Embrace of the Eclipse has been increased, but now scales less per player. • Fallen Avatar • Dark Mark damage reduced by 25%, and will no longer target healers. Player Versus Player • Priest • Holy • Ray of Hope will now increase healing done by the intended 50%, and can no longer be used while silenced. NPCs • Broll Bearmantle and Thisalee Crow should have definitely stopped trying to enter Travel Form if the Druid they’re with is in Travel Form. Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks.These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued. Last updated July 6. Hotfixes are denoted by the date they were applied to live servers. Previous Hotfixes: [LIVE HOTFIXES] I tems • Fixed an issue which caused the six-piece bonus on the Grace of Inarius set to proc the effect of Mirinae and other on-hit effects too frequently (7/7) • Adjusted the Bones of Rathma six-piece set bonus based on player feedsback (7/7) • The six-piece bonus will now grant 625% (up from 250%) damage to your minions and Army of the Dead skill for each active Skeletal Mage with a total cap of 2500%. With this, players will only need to summon four (down from ten) Skeletal Mages to receive the full six-piece set bonus. Additional Skeletal Mages can still be summoned to attack your enemies, but aren’t needed to maintain the bonus. This makes maintaining the bonus less time consuming and allows damage to ramp up more quickly at the start of combat. The total number of Skeletal Mages that can be active at a time is unchanged (ten). (7/7) • Enabled the item Hellcat Waistguard to begin dropping once more (7/7) • Fixed an issue which allowed certain Necromancer Legendary items to be equipped by non-Necromancer classes (7/7) Skills • Fixed an issue where Marked for Death with the Grim Reaper rune was incorrectly spreading the damage from the skill Frailty (7/7). July 5 Hotfixes Classes • Heroic Leap, Infernal Strike, and Metamorphosis should no longer go on cooldown when the target destination is out of line of sight. • Druid • Feral • Predator (Talent) should now properly reset the cooldown of Tiger’s Fury when a target dies while affected by Ashamane’s Frenzy. • Restoration • Corrected an issue causing Moment of Clarity to increase Regrowth healing by more than the intended 15%. • Monk • Corrected an issue that could cause Dampen Harm to reduce damage by more than 50% in some circumstances. Raids and Dungeons • Cathedral of Eternal Night • The damage dealt by several boss abilities and health of several creatures summoned by bosses has been reduced. • Tomb of Sargeras • Note: the following changes only affect Mythic difficulty. • Hydra Acid debuff can now be applied through immunity effects (damage is still prevented). • Hydra Acid damage reduced by 25%. • Hydra Acid stun duration increased to 30 seconds, and can no longer be removed by effects that break stuns. Player Versus Player • Rogue • Assassination • Shiv no longer incorrectly provides an increase to Crippling Poison. June 29 Hotfixes Achievements • Fixed a bug that prevented some players from receiving progress toward the Paragon of the Broken Isles Achievement. Classes • Warrior • Defensive Stance can now be cancelled after 6 seconds (was 10 seconds). Items • Tome of Unraveling Sanity now provides full Critical Strike effectiveness to all specs. • Shifting Cosmic Sliver will now function correctly for Protection Paladins when Guardian of Ancient Kings is glyphed with Glyph of the Queen. Raids • Tomb of Sargeras • Pets should no longer get stuck during the Kil’jaeden encounter when using teleportation spells. NPCs • Broll Bearmantle and Thisalee Crow should no longer constantly try to enter Travel Form if the Druid they’re with is in Travel Form. June 27 Hotfixes Dungeons and Raids • Black Rook Hold • Illysanna Ravencrest • Corrected an issue that could cause the fire left by Illysanna’s Dark Rush ability to become invisible. • Tomb of Sargeras • Sisters of the Moon • Feign death should no longer cause Captain Yathae Moonstrike's Incorporeal Shot to fail. • Incorporeal Shot will now fire immediately instead of canceling harmlessly if the primary target uses a full immunity effect like Ice Block or Divine Shield. • Maiden of Vigilance • Holy orbs visuals have been changed to improve readability for color-blind players. • Kil’jaeden • Kil’jaeden now berserks 10 minutes after being engaged. Items • Convergence of Fates once again correctly reduces the cooldown of Metamorphosis for Havoc Demon Hunter. • Sea Star of the Depthmother’s Ocean's Embrace now has an 8 second internal cooldown. The proc chance has been reduced slightly for Holy Paladins and Holy Priests. • Skull of Nithogg and Skull of Shar’thos can now be found by players who are exalted with the Valarjar in the final chest when Odyn is defeated in Trial of Valor. • Skull of Nithogg and Skull of Shar’thos can now drop from the Skyhold Chest of Riches for Warriors who have the Arena Order Hall Perk and are exalted with the Valarjar. • Sylvan Maelstrom of the Aurora should now correctly grant its Versatility bonus only when outdoors in the world and not in instances. • Tome of Unraveling Sanity’s Critical Strike buff is now half as effective for non-Ranged Damage specializations. • Warmace of Shirvallah can now be dropped by Helya in Trial of Valor. Quests • Demon Hunter Campaign: If you abandon 'Defense of the Fel Hammer' during the scenario, you will now be able to pick the quest up again from Kor'vas on Mardum. • The Black Tome should now always be visible if you have not completed “The Black Tome”. • Earthtwisting Defilers in the Shaman quest 'Infernal Phenomena' should no longer get stuck evading. As we continue to tune Player versus Player balance, we're testing this set of changes, which we expect to apply to the live game as soon as tomorrow: Death Knight • Unholy • Crypt Fever damage reduced by 33%. • PvP template Strength increased by 5%. Demon Hunter • Havoc • Chaos Strike deals 5% less damage in PvP situations (was 15% less damage). • Annihilation deals 5% less damage in PvP situations (was 15% less damage). • PvP template Versatility increased by 5%. • PvP template Agility increased by 3%. Druid • Restoration • PvP template Intellect increased by 5%. • Damage dealt in PvP reduced by 5%. • Healing of Swiftmend increased by 40% in PvP situations. Monk • Brewmaster • PvP template Versatility increased by 30%. • PvP template Haste increased by 25%. • Mistweaver • • Soothing Mist healing reduced by 20% in PvP situations. • Soothing Mist healing cast by Jade Serpent Statue reduced by 20% in PvP situations. • Healing of the Ancient Mistweaver Arts version of Soothing Mist reduced by 20%. • Way of the Crane heals for 175% of damage dealt (was 200%). • PvP template Intellect increased by 3%. • Damage dealt in PvP reduced by 5%. Mage • Frost • • Ebonbolt damage reduced by 10% in PvP situations. • Flurry damage reduced by 5% in PvP situations. • Glacial Spike damage reduced by 10% in PvP situations. • PvP template Intellect increased by 3%. Paladin • Flash of Light healing increased by 15% in PvP situations. • Holy • • PvP template Intellect increased by 5%. • Damage dealt in PvP reduced by 5%. • Holy Light healing increased by 10% in PvP situations. • Holy Shock healing increased by 10% in PvP situations. • Protection • • Sacred Duty reduces cooldown of Blessing of Protection and Sacrifice by 33% (was 50%). • Retribution • • PvP template Versatility increased by 50%. • PvP template Haste decreased by 10%. • PvP template Critical Strike decreased by 20%. Priest • Discipline • • Damage dealt in PvP reduced by 3%. • PvP template Intellect increased by 5%. • Holy • • Damage dealt in PvP reduced by 5%. • PvP template Intellect increased by 3%. • Shadow • • PvP template Intellect increased by 3%. • PvP template Versatility increased by 10%. • Shadow Mania now grants 4 Insanity every 2 seconds (was 3 Insanity). • Mind Trauma now steals 3% Haste (was 1% Haste). • Mind Trauma’s maximum Haste stolen is increased to 12% per target, and 24% overall. Rogue • Assassination • • Poison Bomb damage reduced by 40% in PvP situations (was reduced by 30%). • Subtlety • • Vanish cast by Thieves' Gambit will now cancel when the target begins to cast a spell. • PvP Template Agility reduced by 5%. Shaman • Enhancement • • PvP Template Agility reduced by 5%. • Damage of Stormstrike, Stormstrike Off-Hand, Windstrike, and Windstrike Off-Hand reduced by 5% in PvP situations. Warlock • Affliction • • Corruption damage reduced by 15% in PvP situations. • Agony damage reduced by 15% in PvP situations. • Absolute Corruption now increases the duration of Corruption to 24 seconds in PvP situations (was 40 seconds). • Unstable Affliction damage increased by 10% in PvP situations. • Drain Soul damage increased by 15% in PvP situations. • Gateway Mastery now allows players to use your Demonic Gateway 15 seconds more often (was 30 seconds). Warrior • Arms • • Defensive Stance reduces the Warrior's damage by 20% in PvP situations (was 10%). • PvP Template Strength reduced by 4%. • PvP Template Versatility reduced by 3%. June 22 Hotfixes Classes • Rogue • Fixed a bug where Second Shuriken was not activating correctly. Dungeons and Raids • Tomb of Sargeras • Sisters of the Moon • Sisters of the Moon can now be hit by melee attacks from farther away. Holiday • Fixed a bug that prevented players from receiving credit for the quests 'Torch Tossing' and 'More Torch Tossing'. Player versus Player • Fixed a bug that prevented the '3v3 Weekly Quest' from properly awarding an elite gladiator item when the player had a previous week's PVP rating of 1900+. • Warlock • Demonic Gateway's debuff will now show the correct duration remaining when the Warlock has the Gateway Mastery honor talent. Quests • For “Unsettled Power”, Writhing Essences now drop as a currency, instead of a quest item. Entering your Class Hall or Dalaran will convert your existing progress to the new currency. June 20 Hotfixes Classes Death Knight • Unholy • Dark Arbiter's Val'kyr Strike is no longer subject to melee avoidance. Monk • Zen Pilgrimage should correctly return you to your previous location when cast from Peak of Serenity or Wandering Isle. • Mistweaver • The second stack of Thunder Focus Tea (with Focused Thunder talent) now correctly affects Essence Font. Player versus Player • Death Knight • Unholy • The proc rate of Crypt Fever has been reduced by 30%. • Warlock • Affliction • The proc rate of Nightfall has been reduced by 40%. June 19 Hotfixes Chromie Scenario • Fixed an issue in which the quest to complete the Deaths of Chromie scenario didn’t always give credit. • Chromie should become unresponsive much less often. Classes • Heroic Leap, Infernal Strike, and Metamorphosis will no longer sometimes consume their cooldown without moving. Class tuning changes below will take effect with scheduled maintenance in each region. Demon Hunter • Vengeance • Damage of all abilities reduced by 5%. • Spirit Bomb damage reduced by 33%. Hunter • Hunters should no longer see Ban-Lu, Grandmaster's companion when tracking beasts. • Survival • Damage of all abilities increased by 3%. Mage • Arcane • Damage of all abilities increased by 3%. • Fire • Damage of all abilities increased by 3%. Monk • Brewmaster • Stagger now has 40% effectiveness against Magic damage (was 50%). • Mistweaver • The global cooldown from Refreshing Jade Wind is correctly reduced by haste. Paladin • Retribution • Damage of all abilities increased by 3.5% Priest • Discipline • Evangelism now has a duration of 6 seconds (was 7 seconds). Shaman • Elemental • Damage of all abilities increased by 3%. • Smoldering Heart proc chance is now 10% per 100 Maelstrom spent (was 20%). Warlock • Affliction • Damage of all abilities reduced by 5%. • Destruction • Damage of all abilities reduced by 5%. Warrior • Arms • Trauma can no longer Critically Strike. • Damage of all abilities reduced by 4%. Dungeons and Raids • The Nighthold • Gul’dan • Fixed a bug causing Soul Fragment of Azzinoth to inadvertently retain threat on a target after Enslave Demon breaks. Items • Insignia of Ravenholdt should now work correctly with Toxic Blade. • Darkmoon Deck: Promises now provides mana reduction that scales like a secondary stat. • Darkmoon Deck: Immortality now provides armor that scales like a secondary stat. • Developers’ notes: The power of these trinkets at item level 900 is identical to their previous scaling value, and will be stronger than before at lower item levels. Player versus Player • Hunter • Marksmanship • T.N.T. (Honor Talent) will correctly only apply Concussive Shot to targets hit by Bursting Shot. • Warlock • Affliction • Demonic Gateway's debuff will now show the correct duration remaining when the Warlock has Gateway Mastery. Professions • Inscription • Technique: Glyph of Angels is again obtainable from Mists of Pandaria creatures. Quests • Fixed a bug where 'In the Blink of an Eye' was not granted to players upon completion of 'Illidari Allies' or equivalent. World • Fixed a bug in the Cavern of Consumption that would erroneously teleport players back to the entrance of the cavern. June 15 Hotfixes Chromie Scenario • The Timelord title is now account-wide. • Nezar'Azret should now only summon adds when in combat. Dungeons • Corrected an issue where Mythic Keystone completion failed to award an additional piece of loot for beating the timer in some circumstances. Items • Tome of the Legionfall Magi should no longer notify group members when it is looted. • Mythic Keystones should now display properly when linked in chat. NPCs • Ilyssia of the Waters should no longer appear in Azsuna. She wasn't quite ready for her debut yet. Player versus Player • The Gaze of Aman'thul debuff can no longer be removed by player spells. • Druid • Cyclone should now work correctly on all tamed Hunter pets. • Restoration • Template Intellect increased by 5%. • Monk • Windwalker • The stun provided by Heavy-Handed Strikes now correctly matches the increased range of Fists of Fury. • Paladin • Holy • Template Intellect increased by 2%. • Priest • Discipline • Inner Renewal will no longer trigger twice for Shadow Covenant. • Holy • Template Intellect increased by 2%. • Shaman • Restoration • Template Intellect increased by 2%. • Warlock • Affliction • Nightfall will correctly be consumed when casting Seed of Corruption • Unstable Affliction's dispel backlash can no longer be reflected or grounded. Quests • Auctioneer Xifa should no longer evade attempted assassination for “Hiding in Plain Sight”. Spellbook • Brawn (Tauren racial trait) and Might of the Mountain (Dwarf racial trait) now appear correctly in the spellbook. June 14 Hotfixes Chromie Scenario • Andorhal: Brother Grigory and Talessah Towhide should cast their full heal spell less often. • In Dragonblight, Chromie is now a very important NPC, well-marked on maps, and player-versus-player activities are forbidden in the area around her. Class Halls • Artifact Research Notes work order shipments now have a duration of 3 hours and 36 minutes. • (Hotfix in testing) Blood of Sargeras can now be obtained from Class Hall vendors at a price of 5 Blood of Sargeras for 5,000 Order Resources. Items • (Hotfix in testing) Fixed a bug preventing Mythic Keystone information from displaying properly when linked in chat. • Unseen Predator's Cloak will now correctly increase the Critical Strike chance of Cobra Spit (Spitting Cobra talent) and the Critical Strike chance of the periodic damage from On The Trail (Artifact Trait). Player versus Player • Corrected an error that was being encountered in the formation of groups for Packed House PvP Brawl. • Rogue • Subtlety • PvP template Agility reduced by 5%. • Shaman • Enhancement • Ascendance reduces the cooldown and Maelstrom cost of Stormstrike by 50% (was 80%) in PvP situations. • Earthen Spike increases the physical and nature damage taken by the target by 20% (was 30%) in PvP situations. • Warlock • Destruction • Shadowburn now causes Cremation damage, as intended. • Warrior • Arms • Mortal Strike damage reduced by 30% in PvP situations. • Rend damage reduced by 15% in PvP situations. Professions • Obliterum Ash rewards from Patch 7.2.5 crafted items are now similar to rewards from Patch 7.2.0 and earlier. May 24 Hotfixes Artifacts • Concordance of the Legionfall • Chance to activate slightly increased. • Now grants 4,000 Strength, Agility, Intellect, or Versatility at rank 1 (was 2,000). • Additional ranks now increase this value by 300 per rank (was 200). • Effects are now reduced by 50% in PvP situations. • Developers’ Note: While additional ranks of Concordance of Legionfall are intended to have a low impact, the trait was overall weaker than it needed to be. With these changes, it provides a stronger up-front benefit, and very slightly more value for Artifact Power spent past the first rank. These changes also result in an overall nerf in PvP, where we are continuing to monitor its performance. May 22 Hotfixes Achievements • “Grand Opening” now requires 8 spotlights activated during the Chronomatic Anomaly encounter (was 12). Classes • Monk • Ironskin and Fortifying Brew once again grant the correct Stagger percentage. Class Hall • Artifact Knowledge can now be researched to a maximum level of 40 (was 50). • Developers’ Notes: We raised the Knowledge cap from 40 to 50 very late in the 7.2 PTR cycle, out of an abundance of caution: We wanted to ensure that players of all playstyles, as well as alt characters, would view the Concordance trait as accessible. However, between the additional Artifact Power gains added in 7.2 and others that were hotfixed in after the patch released, we’re now well ahead of that mark. Knowledge 40 now seems more than sufficient for players to reach Concordance, and the prospect of months’ worth of additional Knowledge still left to research makes some players feel like their efforts in the interim aren’t meaningful. Therefore, we’re rolling the cap back to 40. Player versus Player • Deepwind Dunk is now 15 minutes long, and each player killed during Deepwind Dunk awards 5 points. • Paladin • Attacking a Judged target will now cause Judge Unworthy to only spread that target's Judgment, instead of all your nearby Judgments. • Judge Unworthy can now spread Judgment to targets that are under the effects of crowd-control abilities. • Damage from Lawbringer can no longer cause Judge Unworthy to spread Judgment. UI • Players using Korean and Chinese clients can now chat in public chat channels on the Broken Shore. May 15 Hotfixes Classes • Monk • Gift of the Ox can now only spawn up to a max of 10 Healing Spheres from a single attack. • Warlock • The Wrathguard's Mortal Cleave should now land on targets more often. • Warrior • When leaving Skyhold, Warriors are now protected by Val’kyr who insist that the player land safely and not disconnect. Dungeons and Raids • Corrected an issue where gems were sometimes not correctly contributing to character stats in Mythic Keystone Dungeons. Events • Corrected an issue with holidays and daylight saving time in the Americas region. Holidays will now start one hour earlier in the Americas region. For example, events that previously began at 9:00 a.m. Pacific will now get underway at 8:00 a.m. Pacific / 11:00 a.m. Items • Cauterizing Void Shard can now be used in combat, and using it out of combat will no longer cause issues with your health potion timer. Player versus Player Mage • Arcane Charges are now removed when Arenas and Battlegrounds start. • Mage food now is properly delayed to match non-Mage water in Arenas. Paladin • Seraphim's Blessing will now grant Crusade with the correct duration. May 8 Hotfixes Classes • Hunter • MKII Gyroscopic Stabilizer should no longer sometimes fail to work correctly for Marksmanship Hunters. • Warlock • Command Demon is now properly turned into Whiplash when the Succubus is summoned with either the Orb of the Fel Temptress or Glyph of the Shadow Succubus. Dungeons and Raids • Fixed a bug that caused some loot chests, on the Guild Master loot setting, to only distribute gold to the player who looted the chest. • Quaking should no longer apply to players while they are on the boat at the beginning of the Court of Stars, nor after Mythic Keystone dungeons have been completed. • Cathedral of Eternal Night • Helblaze Felbringers’ Devastating Swipe now deals 60% less damage on all difficulties. • Agronox • Reduced Agronox’s health by 25% on all difficulties. • Succulent Lashers’ Succulent Secretion now initially explodes for 80% less damage on all difficulties. • Succulent Lashers’ Succulent Secretion’s periodic damage reduced by 50% on all difficulties. • The health of Fulminating Lashers has been reduced by 30% on all difficulties, to match other Fulminating Lashers in the dungeon. • The damage done by Choking Vines has been reduced by 50% on all difficulties, to match other Choking Vines in the dungeon. • Domatrax • Reduced Domatrax’s melee damage by 50% on all difficulties. Events • Fixed a bug preventing the Stranglethorn Fishing Extravaganza from operating as expected. Player versus Player • Demon Hunter • Rain from Above will now properly suppress root effects such as Frost Nova and Entangling Roots when cast. The adjustments below will take effect with this weeks’ maintenance in each region. • Druid • Guardian • Pawsitive Outlook can no longer cause Thrash to trigger more than one additional Thrash in PvP situations. • Sharpened Claws increases Thrash and Swipe damage by 25% (was 50%). • Frenzied Regeneration now heals for 25% of damage taken in the last 5 seconds (was 50%). • PvP Template Agility reduced by 5%. • PvP Template Stamina reduced by 5%. • Monk • Brewmaster • Stave Off can no longer cause Keg Smash to trigger more than one additional Keg Smash in PvP situations. • Demon Hunter • Havoc • Chaotic Onslaught can no longer cause Chaos Strike to trigger more than one additional Chaos Strike in PvP situations. • Warrior • Fury • Oathblood can no longer cause Bloodthirst to trigger more than one additional Bloodthirst in PvP situations. We're going to be making a few PvP tuning changes early next week, with a focus on Guardian Druids. Due to how close these changes will be to the next North American Qualifier tournament, we wanted to give everyone advanced warning. These changes are still in test (and could change), and will not be applied to live servers until Tuesday. Demon Hunter - Havoc: -Chaotic Onslaught can no longer cause Chaos Strike to trigger more than one additional Chaos Strike in PvP situations. -Rain from Above will now properly suppress all root effects when cast, such as Frost Nova. Druid - Guardian: -Pawsitive Outlook can no longer cause Thrash to trigger more than one additional Thrash in PvP situations. -Sharpened Claws increases Thrash and Swipe damage by 25%, down from 50%. -Frenzied Regeneration now heals for 25% of damage taken in the last 5 seconds, down from 50%. -PvP Template Agility reduced by 5%. -PvP Template Stamina reduced by 5%. Monk - Brewmaster: -Stave Off can no longer cause Keg Smash to trigger more than one additional Keg Smash in PvP situations. Warrior - Fury: -Oathblood can no longer cause Bloodthirst to trigger more than one additional Bloodthirst in PvP situations. May 1 Hotfixes Classes • Demon Hunter • Bladedancer's Grace now correctly improves the critical strike damage of Death Sweep. • Priest • Fixed an issue where Guardian Spirit sometimes fails to trigger on fatal damage. • Shaman • Purge mana cost reduced by 20%. Dungeons and Raids • All raid adjustments will take effect with restarts in each region. The Nighthold • Grand Magistrix Elisande • Slow Time Zones now last 70 seconds on all difficulties (was 60 seconds). • Fast Time Zones now last 35 seconds on all difficulties (was 30 seconds). • Damage from Arcanetic Ring reduced to 3 Million on Mythic difficulty (was 3.6 Million). • Elisande health decreased 5% on Mythic difficulty. • Gul’dan • Gul'dan's health has been reduced by 5% on Normal, Heroic, and Mythic difficulties. • Fel Lord Kuraz'mal and D'zorykx the Trapper's health has been reduced by 10% on Normal, Heroic, and Mythic difficulties. • Inquisitor Vethriz's health has been reduced by 10% on Normal and Heroic difficulties. • Azagrim, Beltheris, and Dalvengyr's health has been reduced by 10% on Heroic difficulty. • Chaos Seed missile travel speed decreased slightly on Mythic difficulty. • Parasitic Wound damage decreased by 10% on Mythic difficulty. Event • The Children's Week quest 'Auchindoun and the Ring of Observance' can now be completed. • Orphan Whistles can now be used in battlegrounds. Items • Killing bosses in Cathedral of Eternal Night will now activate the Burden of Power set bonus from Return to Karazhan. Player versus Player • “Something Different” now requires 1 Brawl victory to complete (was 3 Brawl completions) • “Something Different” now rewards a Soldier’s Legacy token (was a Glory of the Melee). • Classes • Hunter • Marksmanship • Windburst no longer displays ground effects during Arena matches in Blade's Edge Arena. • All PvP class changes below will take effect with maintenance in each Region. • Druid • Restoration • PvP template Mana regeneration reduced by 10%. • Overgrowth mana cost increased by 33%. • Deep Rooted now refreshes Rejuvenation, Regrowth, and Wild Growth on targets below 20% health in PvP situations. • Mage • All specs • Temporal Shield can no longer be cancelled before its duration expires. • Monk • Mistweaver • PvP Template Versatility increased by 30%. • Priest • Holy • Flash Heal healing increased by 60% in PvP situations. • Warlock • Demonology • PvP template Stamina reduced by 15%. • Soul Skin increases Soul Link's split to 30% in PvP situations (was 40%). • Warrior • Arms • Duel's duration reduced to 6 seconds (was 8 seconds). • Duel's cooldown increased to 60 seconds (was 25 seconds). • Disarm's duration reduced to 4 seconds (was 6 seconds). • Disarm's cooldown increased to 45 seconds (was 30 seconds). Greetings Cerebrates, Executors, and Commanders, We updated StarCraft to version 1.18.2 today. We just released a new patch for Heroes of the Storm in order to apply a few bug fixes. Bug Fixes General • Fixed an issue that could cause the game client to crash. • Text found on the Gem purchase page in the Korean game client will no longer appear truncated. • Corrected a translation error on the Veteran Loot Chest reward notification screen in the Taiwanese game client. User Interface • Draft Mode: The Collection screen is no longer accessible to players in draft lobbies. • In-Game: Fixed an issue in which New Talent prompts could fail to appear upon reaching the next Talent tier. • In-Game: Fixed an issue that could cause Party Frames to disappear during Tutorial games. • Portrait: Progression portrait border art will no longer persist on players’ portrait borders in the chat window after switching to Hero or Team League borders. • Portrait: Grand Master rank lightning effects will no longer appear on non-Grand Master players’ portrait borders after switching from a party containing a Grand Master player to another party. • Profile: Grand Master players’ rankings will no longer appear truncated in their profiles. • Profile: Losses will now be correctly displayed in the tooltip that appears when hovering the cursor over Heroes’ win-rates on the profile’s statistics tab. • Rewards: Players will now correctly receive notification that they have earned 1,000 Gems as a reward for reaching player level 5. April 26 Hotfixes Artifact Challenges • Protection Paladin • Inquisitor Variss health reduced 15%. • Highlord Kruul health reduced by 20%. Broken Shore • Imp Mother Bruva is now the only Imp Mother who spawns in the Garrison of the Fel. Creatures • [With realm restarts in each region] A number of storm drakes should now have a hitbox that more accurately reflects their size. Items • Unstable Horrorslime has been made slightly more stable, and should once again deal damage. Player versus Player • [With realm restarts in each region] PvP stat templates now grant appropriate stamina and do not affect the Concordance of the Legionfall Artifact trait. • Death Knight, Druid • Fixed an issue where Frenzied Regeneration and Death Strike could heal for more than their intended amounts in PvP combat. • Shaman • Purifying Waters is no longer increased by healing received modifiers such as Guardian Spirit. • Windfury Totem now correctly has 5 health. • Only one Windfury Totem can be active per Shaman at a time. April 24 Hotfixes Class Halls • Players who have unlocked multiple Challenge appearances for their Artifacts will no longer see more than one of them on top of each other in their Class Halls. Items • Players should be able to transmogrify tabards to the appearance of the Legionfall Tabard. • Butcher’s Bone Apron should no longer provide a benefit that persists in unintended circumstances. Player versus Player • Fixed a bug that was causing some players to become invulnerable in instanced PvP. • The quest 'Something Different' now requires 1 brawl victory (was 3 brawl completions). • The quest now rewards a Soldier's Legacy Artifact Power token, 3 Marks of Honor, and a Brawler's Footlocker. Quests • Corrine the Deceiver should now respawn as expected when killed on the quest “Cult Culling”. • Fixed a bug that was causing errors opening Stolen Crates during “Arming the Army”. • “Full Fel” now correctly awards quest credit. • Resolved issues where some Paladins were not able to obtain the letter starting the Maximillian questline. • A certain Escape Rope in a secret treasure cave is now easier to see. It’s dark in there! April 21 Hotfixes Artifact Challenge • Fixed a bug where some cooldowns were not being reset properly when starting an Artifact Challenge. Classes • The Artifact traits Master of Combinations, Fury of Ashamane, Warmth of the Phoenix, and Mind Quickening now correctly scale based on level. Followers • Lady S'theno's Watery Grave ability should now knock enemies up, rather than away. • Fixed an issue preventing a version of Maximillian from having a mount. • Maximillian’s Blessing of Kings should now correctly increase stats. Items • Rethu's Incessant Courage and Celumbra, the Night's Dichotomy should no longer put you in combat with neutral creatures in certain situations. • Fixed a bug where Riddler’s Mind Worm could be lost if you didn’t loot the item after opening the Gift of the Mind-Seekers. Services • Transferring a character to a new account should no longer remove access to World Quests. April 19 Hotfixes Artifact Challenge • The difficulty of the Tank Artifact Challenge at the Mage Tower has been adjusted: • Highlord Kruul’s health reduced by 10%. • Inquisitor Variss health reduced by 10%. • Kor’vas Bloodthorn’s health increased by 100%. • Nether Horror health reduced by 20%. • Tormenting Eye health reduced by 20%. • Smoldering Infernals are now summoned less frequently. Broken Shore • When you first activate a portal of any given type with a beacon, it will now last 10 seconds longer. • The chance to loot Portal-Stones that can be used to call down powerful Lieutenants has been doubled. • The Warden Initiate has received additional training, and can now fly alongside you. She has also learned to use her abilities more frequently and in a smaller area of effect. • Players can now vendor excess Sentinax beacons that they don't wish to hold on to. • The Ashtongue Felsmith has become aware of his burning region, and is no longer standing in his forge at Deliverance Point. Classes Hunter • Fixed a bug that occasionally kept Gon from spawning as expected. Items • Fixed a bug that prevented Rethu’s Incessant Courage from counting certain hostile creatures as valid targets. World • The flight path between Algen Point (Broken Shore) and Hafr Fjall (Stormheim) has been adjusted to follow a better route. April 17 Hotfixes Broken Shore • Rewards from the enemies summoned by Nether Portal Disruptors have been changed: These enemies should now drop significantly more Legionfall War Supplies and Dauntless tokens, but no longer drop Netherchunks or Tier 1 Sentinax beacons. • Developers’ notes: We want to make sure that Nether Portal Disruptors and the enemies they attract are lucrative and exciting without overshadowing other options so that players feel inclined to focus only on the Nether Disruptor for Broken Shore play. This should now be a solid extra to add to your activities when it’s available, rather than something to wait around for. • Witchmatron Magora now respawns more frequently, uses more abilities, and is significantly sturdier. Classes Mage • Fire • [With maintenance in each region] Damage of all abilities increased by 6%. Hunter • Marksmanship • [With maintenance in each region] Damage of the following abilities increased by 4%: Marked Shot, Arcane Shot, Multi-Shot, Aimed Shot, Volley, Black Arrow, Bursting Shot, Piercing Shot, Windburst, Murder of Crows, Sidewinders, Barrage. Priest • Discipline • Aegis of Wrath now reduces the remaining absorb of Power Word: Shield by 3% every second. Shaman • Elemental • Seismic Lightning is now correctly affected by Elemental Fury. • Enhancement • [With maintenance in each region] Damage of the following abilities increased by 4%: Boulderfist, Crash Lightning, Flametongue, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Windfury, Windsong. Rogue • Outlaw • [With maintenance in each region] Damage of the following abilities increased by 4%: Ambush, Ghostly Strike, Killing Spree, Death from Above, Saber Slash, Pistol Shot, Between the Eyes, Run Through, Cannonball Barrage. Warlock • Affliction • Fixed a bug causing the proc chance of Fatal Echoes (Artifact trait) to be quadrupled by Reap Souls. It is now doubled, as intended. • Fixed a bug causing the proc chance of Sweet Souls (Artifact trait) to be quadrupled by Reap Souls. It is now doubled, as intended. Dungeons Court of Stars • Patrol Captain Gerdo • Improved the visuals for Patrol Captain Gerdo's Streetsweeper ability. Followers • Lady S’theno should no longer disappear from Felhammer when she is sent on a mission. Legion Companion App • Added support for new Follower Missions. • Addressed an issue that caused some Mission duration times to differ from the World of Warcraft client. • Addressed an issue that caused Artifact Power rewards to display incorrect punctuation in tooltips. Player versus Player [All PvP hotfixes are in-testing and intended to go live as soon as possible.] Mage • Fire • PvP template Intellect reduced by 6%. Hunter • Aspect of the Turtle now negates the stun of Call Fel Lord. • Beast Mastery • Separation Anxiety increases the damage of your pet by 15% (was 50%). Quests • The arrow markers located in Impsorrow Approach no longer vanish when players enter the area for the quest “A Flare in the Dark”. April 13 Hotfixes Broken Shore • Sentinax: Bloodstrike is now a debuff. • Players should no longer be offered the 'Armies of Legionfall' quest before they can accept it. • Champion Aquaclease can now be taken down the Path of Suffering during 'By Water Be Purged'. Classes • Rogue • Outlaw • Loaded Dice buff duration increased to 45 seconds (was 15 seconds). Followers • Bodyguards now gain significantly more XP from player quests. Quests • Prowling Shadowstalkers spawnrates and spawn quantities have been improved for “Get Them Up” and “A Flare in the Dark”. April 12 Hotfixes Artifacts • The requirement 'Complete 100 dungeons while using your Hidden Artifact appearance' to unlock Hidden Artifact appearance color variant 2 has been reduced from 100 to 30 dungeon completions. • Developers’ notes: The time and effort required for this Hidden Artifact unlock wasn’t consistent with the other two color unlocks. Additionally, now that Challenge Artifact appearances are in the game, requiring you to continue using your Hidden Artifact appearance (which can't be transmogged into the more prestigious Challenge appearance) for 100 dungeons was too much. Bonus Event • Corrected an issue preventing some players from accepting The Arena Calls skirmish event quest. Classes • Warlock • Wrathguard's Mortal Cleave should now hit the same arc as the Felguard's Legion Strike ability. • The Observer's Optical Blast should now share a cooldown with other Silence effects. • Flames of Sargeras (Artifact Trait) increases the damage of both Conflagrate and Shadowburn. Items • Kil’jaeden’s Burning Wish now deals damage when equipped by level 101-109 characters. Tailoring • Melandrus' Star-Touched Bracers now drop in Heroic difficulty during 'The Thread of Starlight'. April 11 Hotfixes Broken Shore • The World Quest “Behind Enemy Portals” will now correctly grant Legionfall reputation to players still affected by the Wyrmtongue Disguise. • Players should no longer take damage from the Enhanced Living Bomb or Enhanced Dragonsbreath abilities used during the World Quest “Kill it with Fire!” Classes • Rogue • The Artifact Trait “From the Shadows” will no longer keep the Rogue in combat after using Vanish, and will stop damaging targets affected by Blind. Class Halls • Grandiose Armor Kits can now correctly upgrade shoulder slot items. • Players now only need to have completed the previous chapters of their Class Campaign to accept their Class Follower questlines from Maiev at Deliverance Point. • Monk • The items gained from the Brewhouse can now stack to a maximum of 5. • Warlock • Demonheart items can now stack to a maximum 5, and have separate icons. Items • Rethu’s Incessant Courage • Fixed a bug causing nearby neutral creatures to behave erratically. Player versus Player • Warrior • Soul of the Slaughter’s heal is reduced by 30% in PvP situations. April 10 Hotfixes Artifact Challenges • Inquisitor Variss's health has been reduced by 10%. • Nether Horror’s health has been reduced by 20%. Classes • Death Knight • Black Claws (Artifact trait) can no longer incorrectly burst multiple Festering Wounds per swing. • Demon Hunter • Erupting Souls (Artifact trait) will now strike all targets hit by Soul Cleave. • Hunter • Cobra Commander’s Sneaky Snakes (Artifact trait) damage increased by 25%. • Thunderslash (Artifact trait) damage reduced by 50%. • Thunderslash (Artifact trait) deals 30% less damage with the Dire Frenzy talent. • Mage • Glacial Eruption (Artifact trait) damage increased by 20%. • Warlock • Jaws of Shadow’s (Artifact trait) bonus is now 10% (was 20%). • Warrior • Executioner's Precision (Artifact trait) bonus increased to 75%/stack (was 50%/stack). • Oathblood’s (Artifact trait) proc chance increased to 15% (was 10%). Class Halls • More Follower missions are now available for players who have several followers above item level 855. • Challenge Mission now has a reward of Champion's Trophy. • The Cathedral of Eternal Night World Quest enabled by the Command Center building now awards Legionfall reputation. Dungeons • The Cathedral of Eternal Night • Agronox • Reduced Timber Smash damage by 20% on all difficulties. • Thrashbite the Scornful • Pulverizing Cudgel’s unavoidable damage reduced by 30% on all difficulties. • Domatrax • Reduced the amount of damage from Shadow Sweep on Mythic difficulties. • Hellblaze Mistresses do significantly less damage on Mythic difficulties. • Mephistroth • Mephistroth health reduced by 30% on all difficulties. • Felblaze damage reduced by 30% on all difficulties. • Demonic Upheaveal’s unavoidable damage reduced by 60% on all difficulties. • Creeping Shadows gain stacks more slowly on all difficulties. • Shadow Blast impact damage reduced by 50% on all difficulties. Items • Infallible Tracking Charm now does an appropriate amount of damage in Timewalking dungeons. • Potion of Trivial Invisibility should now make you invisible. You should be trivially invisible, but invisible nonetheless. • Weapon appearances from the Armaments of the Ebon Blade and Armaments of the Silver Hand should be restricted to Death Knight and Paladin, respectively. • Dreadstone of Endless Shadows may now proc from healing spells, as well as damaging spells. The tooltip will be updated to reflect this in a future patch. • Splinters of Agronox will no longer drop for characters whose Loot Specialization is set to a Tank specialization. Player versus Player • Mage • Fixed a bug where a Fire Mage's Ignite could interact incorrectly with Duel (Arms Warrior PvP Talent), resulting in significantly reduced or increased damage to secondary targets. • Cauterizing Blink’s heal is reduced by 50% in PvP situations. • For rated PvP, we’re adjusting the item levels for some end-of-match rewards, weekly rewards, and Gladiator obliterum tokens: • End-of-match rewards for players whose rating is between 0 and 1799 have been improved, starting at a minimum item level of 870 (was 865). • Weekly rewards have been raised to a minimum of 880 (was 870). • The tokens purchased with Echoes of Battle, gained by obliterating Gladiator gear, now create an item at item level 880 (was 865). • These changes will take effect this week with maintenance in your region. April 5 Hotfixes Achievements • The 'Defender of the Broken Isles' achievement is no longer required as part of the Legion Pathfinder, Part Two meta-achievement. Developers’ notes: The rotating Legion Assault schedule is designed to have them active at varying times of day over the course of a given week, to accommodate different work schedules and available free time. We're hesitant to have an Assault last for too long, because they stomp on the entire World Quest content of a given zone for the duration, potentially leaving players with nothing to do there once the Assault is complete. But this design doesn't mesh well with an important achievement that requires completion of all four zones - if anything, it causes stress over scheduling and potentially missing specific zones during the cycle. The Defender achievement was never intended to be a major obstacle on the path to flight in the Broken Isles; its inclusion was more for thematic purposes and completeness. As such, we're removing it from the meta-achievement required to unlock flying. Artifact Challenges • Arcane Mages can no longer use an immunity, such as Ice Block, to remove Arcane Biology. • Fixed a bug that was preventing some players from being ported back to the mage tower when leaving the scenario. Assaults • While the Assault in Azsuna is active, Prince Farondis should now be visible to eligible players in Farondale. • Vile Soulwardens in Val'sharah are no longer hesitant to engage in combat. • Spires of Dread can no longer suffer damage from players' AoE abilities, and they no longer turn to face nearby players. • Jarod Shadowsong will now appear for players at the base of Black Rook Hold if they leave the terrace before completing 'Battle for Val'sharah'. • Drol'maz will now respawn even if his Dark Ritualists were not killed with him. • Destruction of Fel Spreaders will now grant group credit for “Defense of Emerald Bay”. • Fixed a bug where players were not receiving quest credit if they were in a raid group during the intro Legion Assault quests. Broken Shore • The Sentinax should no longer advertise that it is finished recharging when it hasn't. Classes • Druid • Fixed a bug that caused a Druid to sometimes be disconnected when casting Typhoon. Dungeons and Raids • The Nighthold • Skorpyron • Resolved an issue in which Arcanoslash could place an Arcane Tether on a non-struck tank target. Items • Royal Dagger Haft now absorbs the intended amount of damage. For Brewmaster Monks, this absorb amount is always counted after Stagger has reduced the damage. Player versus Player • Death Knight • Ice Block can now be cast by the Death Knight after being copied by Dark Simulacrum. Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied. Additional information about the expansion can be found below. April 4 Hotfixes Broken Shore • Our Valarjar allies have deployed grapple points in key locations on Broken Shore. • Broken Shore Rare Elite icons will now appear on the Broken Shore map even when the player is not currently in the Broken Shore. • Creatures other than Rare Elites and Sentinax Lieutenants no longer drop Nethershards for players who are in a raid group. • Rare Elites now drop fewer Sentinax Beacons. • Portal enemies should now drop their beacon type much more often. • Sentinax Lieutenants should drop multiple beacons for every player, allowing a quick restart after the break. • Sentinax Lieutenants now drop many more Nethershards when slain. • Sentinax cool-down time lowered to 3 minutes (was 5 minutes). • Developers’ notes: These changes are aimed at aligning the pacing of the Sentinax area without significantly changing the rewards. Upgraded portals should feel more special, portal beacons more scarce, and the final boss for each round of Sentinax activity should be a more welcome sight. Since tapping rules and behaviors of large raids of players don’t present a good experience for nearby parties of five or fewer, and especially solo players who might come along, the change to drops for raid groups is intended to allow everyone more opportunities to tap enemies. Classes • Hunter • (Hotfix in testing) Feet of Wind should now properly suppress movement speed reduction effects, as intended. • Rogue • From the Shadows no longer breaks Vanish. Dungeons and Raids • (Hotfix in testing) Creatures in Mythic Keystone dungeons that do not proc Bolstering on death should also no longer summon Explosive Orbs. • Corrected the Premade Group Finder difficulty display from 'Mythic+' to 'Mythic Keystone', for consistency and easier searching. • Cathedral of Eternal Night • Agronox • Succulent Lashers now have significantly less health in Mythic difficulty. • Succulent Secretion now does much less damage in Mythic difficulty. • Poisonous Spores now hits for slightly less, and is limited to 5 stacks in Heroic and Mythic difficulties. • Fulminating Lashers can now be stunned or snared. April 3 Hotfixes Artifact Challenges • Tanks • Stunning Inquisitor Variss on encounter start no longer prevents him from using Aura of Decay. • Eye health has been reduced by 30%. • Infernal spawn frequency has been reduced by 5 seconds. Classes • Hunter • The Windburst/Cyclonic Burst effect can now correctly extend further than 40 yards from the Hunter. • Cyclonic Burst can now crit for its periodic damage. • Cyclonic Burst should work correctly when another Hunter's Cyclonic Burst is already on the target. Dungeons and Raids • Mage Tower: Knowledgeable is now less lucrative in dungeons of lower difficulty. • Return to Karazhan • Moroes • The periodic damage of Garrote has been reduced by 30% in Heroic and Mythic difficulties. • Players can now use their abilities to remove the bleed damage. • The Nighthold • Gul’dan • Damage done by Bonds of Fel and Empowered Bonds of Fel have been reduced for smaller raid sizes. • Eye of Gul'dan and Empowered Eye of Gul'dan now take up to 50% longer to reach max energy (and begin to cast Duplicate), to better accommodate smaller raid sizes. • Resolved an issue in which Gul'dan could inadvertently teleport to the wrong tank after Storm of the Destroyer. Player Versus Player • PvP Template Primary stat reduced by 5% for all non-healers. • PvP Template Stamina increased by 5%. • Death Knight • Frost • PvP Template Strength increased by 5% • Druid • In PvP, Bear Form now grants 125% Armor (was 200% Armor). Guardian Druid Bear Form unchanged. • In PvP, Bear Form now grants 40% Stamina (was 55% Stamina). Guardian Druid Bear Form unchanged. • Balance • PvP Template Intellect reduced by 5%. • Full Moon and Half Moon damage decreased by 10% in PvP situations. • Feral • PvP Template Agility reduced by 3%. • Restoration • PvP Template Intellect reduced by 5%. • Hunter • Marksmanship • Sidewinders damage reduced by 10%. • Marked Shot damage reduced by 10%. • Rapid Killing increases Critical Strike damage by 30% (was 50%). • Mage • PvP Template Intellect reduced by 5% (all specs). • Paladin • Retribution • Shield of Vengeance can no longer be dispelled. • Priest • Discipline • Rapture can no longer be dispelled. • Shadow • Shadow Mania increases the healing of Vampiric Touch by 35% (was 50%). • Shaman • Skyfury Totem now increases Critical Strike damage by 20% (was 30%). Critical strike healing unchanged. • Skyfury Totem's cooldown reduced by 5 seconds. • Warrior • Opportunities Strike is no longer activated by Windfury Totem. Quests • Quest credit for “Unlikely Seduction” should now be appropriately given. • Players above level 100 should now be able to acquire 'In the Blink of an Eye.' March 31 Hotfixes Brawlers Guild • The Stranglethorn Streak Brawl is unavailable. Broken Shore • The message sent when a Sentinax boss appears should now play a loud warning sound. • The Sentinax should now send a message when it has finished recharging and is ready to respond to beacons again. • Rare elite enemies now drop significantly more Nethershards. • Creatures summoned below the Sentinax now drop significantly more Nethershards. • A number of unintended sources of Nethershards no longer drop Nethershards. Classes • Demon Hunter • Fiery Brand should now be applied to the correct target when cast using an @focus macro. • Druid • Glyph of Twilight Bloom and Autumnal Bloom should again modify your Lifebloom spell. • Stellar Empowerment no longer buffs the initial damage of Moonfire and Sunfire. • Wax and Wane now increases the damage of your next Moonfire by 25% per stack (was 15%). • Hunter • Echo of Ohn’ara’s proc chance increased to 20% (was 10%). • Talon Bonds can proc Mastery: Hunting Companion. • Paladin • Blessed Stalwart now increases Shield of the Righteous's effects by 8% (was 25%). • Priest • Fixed a bug that caused Cosmic Ripple to incorrectly cost mana. Dungeons and Raids • Corrected an issue that was preventing the Ahead of the Curve and Cutting Edge achievements for Gul'dan from being properly awarded. • Artifact Power rewards will now correctly scale for Mythic Keystone levels 11 through 14. Player Versus Player • Dampening now starts at a 20% healing reduction in 2v2 matches. • Combatant's gear now starts at item level 840 and goes up to item level 860 (before Warforging), based on your character's average item level. • Druid • Overrun's range has returned to a minimum of 8 yards and maximum of 25 yards. • Hunter • Trueshot aura will continue to countdown correctly when the Hunter is under the effect of Cyclone. • Paladin • Flash of Light now heals for 35% more in PvP situations. • Holy Light now heals for 50% more in PvP situations. • Light's Grace now increases the healing of Holy Light by 50% (was 100%). • Priest • Holy Ward will now cause the target to be immune to Scatter Shot. • Shaman • Ethereal Form can now be cast in Arenas and Battlegrounds. • Restoration PvP Template Mastery has been increased by 10%. Quests • Eyir has returned from a critically important meeting with Odyn and is once again available in her vault for the worthy. March 30 Hotfixes Broken Shore • Hidden Wyrmtongue Caches can now be used by 5 players within 15 seconds of the first player looting them. • Hidden Wyrmtongue Caches should now appear on the minimap. • Rare elite corpses should now linger for 30 seconds longer after being looted to help prevent them from disappearing from the map. • Increased the Nethershard rewards from the Sentinax Lieutenants. • Beacons that reward gathering materials can now be used while the Sentinax is on cooldown. • The message sent when a Sentinax boss appears should now play a loud warning sound. • The Sentinax should now send a message when it has finished recharging and is ready to respond to beacons again. • The Eye of Gurgh has received additional training in the art of fighting adventurers. • On PvP realms, Deliverance Point should now have a rest area. • Rare Elite commanders on Broken Shore are rumored to now drop more loot. Classes • Druid • Glyph of Twilight Bloom and Autumnal Bloom should again modify your Lifebloom spell. • Mage • The cooldown for Displacement is now correctly reduced by Everywhere At Once. Class Hall • Matilda Skoptidottir inside the Warrior Order Hall should once more be visible to players who just finished research. Dungeons and Raids • The dungeon quest 'Return to Karazhan: The Tower of Power' is now completable in Mythic Keystone difficulty, in addition to all other difficulties. Player Versus Player • Focused Assault and Brutal Assault are now being applied to flag carriers. • Druid • Frenzied Regeneration now heals 25% of incoming player damage in the last 5 seconds, (was 50%) for all specs except Guardian. • Monk • Ancient Mistweaver Arts no longer allows Soothing Mist to continue to heal while the player is stunned, silenced, disoriented, or otherwise interrupted. Professions • Archaeology • Surveying in elite digsites with Luron now gives credit towards 'Surveying Student'. March 29 Hotfixes Broken Shore • The number of Legionfall War Supplies required to complete construction of the Broken Shore buildings has been significantly reduced. • Broken Shore rare spawn creatures that get markers on your map and minimap should remain marked for you after they’ve been slain. Classes • Death Knight • Howling Blast will now correctly deal its area damage if it kills the primary target. • Runic Chills reduces Sindragosa's Fury cooldown by 1 second per proc (was 3 seconds). • Thronebreaker damage reduced by 50%. • Druid • Wax and Wane bonus 15% (from 5%). • Wax and Wane affects Sunfire in addition to Moonfire (tooltip won't be clear about this in 7.2). • Hunter • Unerring Arrows bonus is now 4% per point (was 10% per point). • Mage • Aegwynn's Intensity trait adds the correct amount of critical strike% to Arcane Missiles. • Monk • Split Personality cooldown reduction increased to 5 seconds per rank (was 3 seconds per rank). • Whispers of Shaohao’s heal radius is now set to 30 yards from the respective Mist. • Paladin • Righteous Verdict bonus increased to 8% per point (was 5% per point). • Priest • Shadowfiend modified by Glyph of the Sha is now properly affected by the Artifact Trait Fiending Dark. • Rogue • Sinister Circulation now has a 0.5 second proc cooldown. • Warlock • Rend Souls proc rate is now 4% (was 12%). • Rend Souls damage is no longer doubled by Reap Souls, but its proc rate still is. • Warrior • Soul of the Slaughter Artifact Trait proc chance increased to 1.0%/Rage (was 0.5%) and healing increased by 50%. Class Hall • Active Artifact Knowledge work orders will instantly complete when a player zones into the order hall if that player has 25 or less total Artifact Knowledge. Dungeons and Raids • Cathedral of Eternal Night • Group Finder groups should now properly end the dungeon with Mephistroth. • The Nighthold • High Botanist Tel’arn • Solarist Tel'arn and Naturalist Tel'arn now properly mirror High Botanist Telarn's current health when they spawn after Nightosis and all throughout the fight. • Spellblade Aluriel • Fel Stomp (Mythic difficulty-only) once again properly displays its visual. Items • Distilled Titan Essence will now reliably upgrade Legion Legendary items from 910 to 940. Professions • An appropriate amount of Obliterum is now given from obliterating crafted items. Quests • Players are no longer prevented from entering the Vault of Eyir if “The Gates Are Closed” is available. March 21 Hotfixes Dungeons and Raids • The Nighthold • Spellblade Aluriel • Mark of Frost damage reduced by 10% in Mythic difficulty. • Mark of Frost Explosion damage reduced by 10% in Mythic difficulty. • Detonate: Arcane Orb damage reduced by 15% in Mythic difficulty. • Spellblade Aluriel’s and all additional enemies’ health reduced by 10% in Mythic difficulty. • Star Augur Etraeus • Felflame damage reduced by 20% on all difficulties. • Thing That Should Not Be health reduced by 10% on all difficulties. • Star Augur Etraeus health reduced by 10% on Mythic difficulty. • Gul’dan • Resolved an issue in which a player could retain the visual effects of Bonds of Fel after death. • Resolved an issue in which the detonation from Bonds of Fel could occur after the player was combat-resurrected. Items • Players are not able to use Fancy Darkmoon Feast or Sugar-Crusted Fish Feast while in combat. UI • Looking at the map while in Area 52 now displays Outland, as intended. March 14 Hotfixes Dungeon and Raid • The Nighthold • Star Augur Etraeus • Voidling health scaling has been adjusted to be slightly lowered for 10 players, and slightly increased for 30 players on Raid Finder, Normal, and Heroic difficulties. • The time at which Star Augur Etraeus casts Big Bang has been increased by 30 seconds on Raid Finder, Normal, and Heroic difficulties. Enemies • All devilsaurs in Un'Goro Crater now scale to max level. It’s madness out there! Items • Dino Mojo now works properly if there is one item stack used. Player versus Player • The Monk talent Ring of Peace and the Mage talent Arcane Orb should no longer trigger a Warlock’s Call Observer more than once per cast. • Warlock • Call Fel Lord now has a 15 second duration (was 30 seconds). Quests • Kor'vas Bloodthorn, Lord Maxwell Tyrosus, and Lord Jorach Ravenholdt all forgot something at the Class Hall after being sent on a Mission. They are now available to receive “An Urgent Warning”. March 7 Hotfixes Weekly Event • Completing Shado-Pan Monastery now counts toward the Timewalking quest “A Shrouded Path Through Time”, as intended. • Fixed a bug that was causing bosses to drop loot in unintended ways. Class • Monk • Casting Enveloping Mist while channeling Soothing Mist no longer consumes Thunder Focus Tea. Items • Mage • (Arcane) The Regalia of Everburning Knowledge 4-piece bonus should no longer sometimes fail to reduce the cooldown of Evocation when Arcane Missiles is cast after Arcane Blast. • Monk • (Brewmaster) Gai Plin’s Soothing Sash should no longer generate threat when it heals. • Warrior • (Protection) Mannoroth’s Bloodletting Manacles should no longer generate threat when it heals. Player versus Player • Monk • Hot Trub’s damage is now capped at 20% of the Monk’s maximum health, will no longer critically strike, and is no longer being increased by the caster’s damage multipliers. March 3 Hotfixes Chat • Players are now able to send messages to General and Trade chat while inside the Paladin and Rogue class halls. Class • Warrior • Healing from Inspiring Presence does not generate threat. Event • The date of the Un'Goro Madness micro-holiday has been changed to March 17, ending March 19. Items • Kil'jaeden's Burning Wish now breaks stealth when used. Player versus Player • Honorless Target is now properly applied to intended targets. Quests • Ocean Guardians now respawn faster for the quest “Nagana Happen”, so actually, something more is indeed gonna happen. February 27 Hotfixes Dungeons • Mythic Keystone Dungeons • Necrotic Rot will now expire after leaving combat. • Grimrail Depot • Resolved an issue where the client scene showing party members boarding The Grimrail would fail to play correctly. Items • Oakheart’s Gnarled Root’s movement speed reduction can now be suppressed. • Six-Feather Fan’s movement speed reduction can now be suppressed. • Faulty Countermeasure’s movement speed reduction can now be suppressed. Player versus Player • Druid • (Balance) Faerie Swarm’s movement speed reduction can now be suppressed. • Mage • (Arcane) Chrono Shift’s movement speed reduction can now be suppressed. • Warlock • (Destruction) Fel Fissure’s movement speed reduction can now be suppressed. February 21 Hotfixes Class • Death Knight • Virulent Plague damage-over-time damage increased 67%. • Summon Gargoyle-- Gargoyle Strike damage increased 50%. • Dark Arbiter-- Val'kyr Strike damage increased 16%. • Death Grip should no longer ignore Grounding Totem. • Hunter • (Marksmanship) Piercing Shot will no longer deal less potential damage when the Focus-cost-reduction effect of the Eagletalon Battlegear (4-piece) is active. • Paladin • The Light Saves now triggers when the Beacon of Faith target’s health drops below 50%. • Priest • Shadow Mend now deals appropriate damage to low-level players. • Shadow Word: Pain (with the Misery talent) is now properly applied to the target when out of range. Items • (Hotfix in testing) Skardyn's Grace: The duration of the on-use effect of item has been increased from 20 seconds to 35 seconds, and the amount of Mastery it rewards has been reduced proportionately. Player versus Player • Death Knight • Dark Simulacrum's cooldown has been reduced to 25 seconds (was 30 seconds). • Blood • Blood Death Knights no longer deal reduced damage in PvP situations (was a reduction of 10%). • Unholy • Crypt Fever's damage has been reduced by 15%. • Damage of Virulent Plague, Summon Gargoyle, and Dark Arbiter has been reduced to offset the baseline increases above, leaving these abilities unchanged in PvP. • Druid • Restoration • Nourish now reduces the cast time of Healing Touch by 0.2 seconds (was 0.5 seconds). • Nourish will now only apply Regrowth's heal over time effect (was both the initial heal and the heal over time effect). • Abundance now reduces the cast time of Healing Touch by 5% per Rejuvenation active in PvP situations (was 10%). • Fixed a bug that caused Nature's Essence to fail to heal on Wild Growths cast in PvP if the Druid had the Nourish or Overgrowth Honor Talents. • Hunter • Survival • Caltrops now deals 20% less damage in PvP, and reduces movement speed by 50% (was 70% speed). • Survival Hunter's PvP Template Agility has been reduced by 2.5%. • Marksmanship • Healing Shell now heals for its full value in PvP. • Aimed Shot now deals an additional 5% damage in PvP situations. • Marksmanship Hunter's PvP Template Agility has been increased by 5%. • Marksmanship Hunter's PvP Template now has 150% Haste (was 175%), 100% Mastery (was 75%), and 120% Armor (was 100%). • Beast Mastery • Beast Mastery Hunter's PvP Template Agility has been increased by 5%. • Beast Mastery Hunter's PvP Template now has 130% Haste (was 100%). • Beast Mastery Hunter's PvP Template now has 125% Versatility (was 100%). • Beast Mastery Hunter's PvP Template now has 75% Mastery (was 100%). • Beast Mastery Hunter's PvP Template now has 70% Critical Strike (was 100%). • Beast Mastery Hunter's PvP Template now has 120% Armor (was 100%). • Mage • Fire • Cauterizing Blink's heal has been reduced by 33% in PvP situations. • Fire Mage's PvP Template Stamina and Intellect have been reduced by 5%. • Paladin • Holy • Avenging Crusader once again ignores line of sight when healing. • Avenging Crusader will now cause Judgment and Crusader Strike to heal even if their damage is absorbed. • Fixed a bug that caused Spreading the Word to make Blessing of Freedom trigger Cleanse's cooldown. • Retribution • Retribution Paladin PvP template now has an additional 3% Strength. • Priest • Discipline • Inner Renewal now causes Power Word: Radiance to refund 25% of its mana cost when self-cast (was 50%). • Rogue • Assassination • Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage. • Poison Bomb's damage has been reduced by 30% in PvP. • Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner). • Assassination Rogue's PvP Template Agility has been reduced by 5%. • Shaman • Elemental • Elemental Shaman's PvP Template Intellect and Stamina have been increased by 5%. • Enhancement • Enhancement Shaman's PvP Template Agility has been increased by 10%, and Stamina has been increased by 5%. • Stormstrike deals 20% less damage in PvP (was 15% less damage). • Restoration • Restoration Shaman's PvP Template now has 130% Versatility (was 100%). • Warrior • Arms • Arms Warrior PvP template now has an additional 5% Strength, 5% Stamina, and 10% Armor. • Arms Warrior PvP template now has 150% Versatility (was 125%). • Fury • Endless Rage now increases the duration of Enrage by 1 second (was 2 seconds). • Warlock • Destruction • Chaos Bolt's damage has been increased by 25% in PvP situations. • Reverse Entropy reduces the cast time of Chaos Bolt by 0.25 seconds in PvP situations (was 0.5 seconds). • Backdraft reduces the cast time of Chaos Bolt and Rain of Fire by 15% in PvP situations (was 30%). • Demonology • Demonology Warlock's PvP Template Intellect has been increased by 5%. • Demonology Warlock's PvP Template now has 150% Haste (was 100%), 75% Versatility (was 100%), and 75% Mastery (was 100%). With the next weekly maintenance, we're planning a large round of PvP tuning changes, as well as a few PvE buffs for Unholy. Please see below for the full list of changes that are currently planned. As always, this may not be the final list - additional tuning may be added or removed before these changes go live. Classes Death Knight • Unholy • Virulent Plague damage over time effect has been increased by 67%. Damage unchanged in PvP. • Summon Gargoyle: Gargoyle Strike damage has been increased by 50%. Damage unchanged in PvP. • Dark Arbiter: Val'kyr Strike damage has been increased by 16%. Damage unchanged in PvP. Player versus Player Death Knight • Dark Simulacrum's cooldown has been reduced to 25 seconds (was 30 seconds). • Blood • Blood Death Knights no longer deal reduced damage in PvP situations (was a reduction of 10%). • Unholy • Crypt Fever's damage has been reduced by 15%. Druid • Restoration • Nourish now reduces the cast time of Healing Touch by 0.2 seconds (was 0.5 seconds). • Nourish will now only apply Regrowth's heal over time effect (was both the initial heal and the heal over time effect). • Abundance now reduces the cast time of Healing Touch by 5% per Rejuvenation active in PvP situations (was 10%). • Fixed a bug that caused Nature's Essence to fail to heal on Wild Growths cast in PvP if the Druid had the Nourish or Overgrowth Honor Talents. Hunter • Survival • Caltrops now deals 20% less damage in PvP, and reduces movement speed by 50% (was 70% speed). • PvP Template Agility has been reduced by 2.5%. • Marksmanship • Healing Shell now heals for its full value in PvP. • Aimed Shot now deals an additional 5% damage in PvP situations. • PvP Template Agility has been increased by 5%. • PvP Template Haste has been reduced by 15%. • PvP Template Mastery has been increased by 33%. • PvP Template Armor has been increased by 20%. • Beast Mastery • PvP Template Agility has been increased by 5%. • PvP Template Haste has been increased by 30%. • PvP Template Versatility has been increased by 25%. • PvP Template Mastery has been reduced by 25%. • PvP Template Critical Strike has been reduced by 30%. • PvP Template Armor has been increased by 20%. Mage • Fire • Cauterizing Blink's heal has been reduced by 33% in PvP situations. • PvP Template Intellect and Stamina have been reduced by 5%. Paladin • Holy • Avenging Crusader once again ignores line of sight when healing. • Avenging Crusader will now cause Judgment and Crusader Strike to heal even if their damage is absorbed. • Fixed a bug that caused Spreading the Word to make Blessing of Freedom trigger Cleanse's cooldown. • Retribution • PvP Template Strength has been increased by 3%. Priest • Discipline • Inner Renewal now causes Power Word: Radiance to refund 25% of its mana cost when self-cast (was 50%). Rogue • Assassination • Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage. • Poison Bomb's damage has been reduced by 30% in PvP. • Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner). • PvP Template Agility has been reduced by 5%. Shaman • Elemental • PvP Template Intellect and Stamina have been increased by 5%. • Enhancement • Stormstrike deals 20% less damage in PvP (was 15% less damage). • PvP Template Agility has been increased by 10%. • PvP Template Stamina has been increased by 5%. • Restoration • PvP Template Versatility has been increased by 30%. Warrior • Arms • PvP Template Strength and Stamina has been increased by 5%. • PvP Template Armor has been increased by 10%. • PvP Template Versatility has been increased by 17%. • Fury • Endless Rage now increases the duration of Enrage by 1 second (was 2 seconds). Warlock • Destruction • Chaos Bolt's damage has been increased by 25% in PvP situations. • Reverse Entropy reduces the cast time of Chaos Bolt by 0.25 seconds in PvP situations (was 0.5 seconds). • Backdraft reduces the cast time of Chaos Bolt and Incinerate by 15% in PvP situations (was 30%). • Demonology • PvP Template Intellect has been increased by 5%. • PvP Template Haste has been increased by 50%. • PvP Template Versatility has been reduced by 25%. • PvP Template Mastery has been reduced by 25%. February 16 Hotfixes Class • Druid • Ferocious Bite works correctly if cast with less than 50 energy while Omen of Clarity is active. • Paladin • Fervent Martyr's spell highlight correctly displays at 2 stacks of the mana cost buff. • Shaman • Primal Elementals despawn if you change talents. Dungeons and Raids • The Nighthold • Grand Magistrix Elisande • Elisande’s health has been reduced by 10% on all difficulties. • Cascadent Star is now cast approximately 40% more often than before on all difficulties. • Cascadent Star’s damage has been increased by 20% on all difficulties. Player versus Player • Monk • Double Barrel's stun effect now gains benefit from the Smashed artifact trait. Professions • Alchemy • (Hotfix in testing) Crafting an additional Infernal Alchemist Stone at rank 3 will no longer consume double reagents. Quests • Players who have begun the Nightborne Insurrection storyline without having previously completed 'Building an Army' will now have the quest available to them from Thalyssra. • (Hotfix in testing) Players should no longer get into a bugged state if they logout or accept a queue during the final event of the Archaeology quest 'Laying to Rest'. February 14 Hotfixes Class • Monk • Life Cocoon now correctly starts Soothing Mist when cast during the global cooldown. • Sheilun's Gift now correctly starts Soothing Mist if the previous cast was Renewing Mist. Dungeons and Raids • The Nighthold • Nighthold bosses should always drop Artifact Power. Player versus Player • Dalaran Underbelly • The number of players who can be targeted by Screek’s Focused Gust has been reduced. • The number of players who can be targeted by Crazed Mage's Playing With Fire has been reduced. • Priest • Ray of Hope should now continue to affect the target even if the Priest becomes crowd-controlled or is killed during its duration. February 13 Hotfixes Class • Druid • (Guardian) Rage of the Sleeper should no longer be able to damage friendly targets. • Hunter • Beastial Ferocity can now critically strike. • On the Trail can now critically strike. • Priest • Reaper of Souls no longer incorrectly increases the damage of Shadow Word: Death. • Shaman • Greater Earth Elemental now correctly pulses Earth Elemental threat to a 15-yard radius. Player versus Player • Shaman • The healing of Swelling Waves should no longer be negatively double-penalized by negative healing modifiers such as Mortal Wounds or Dampening. Quests • (Hotfix in testing) Corrupted Essence drop rates have been increased for 'Essence of Power'. February 9 Hotfixes Dungeons and Raids • The Nighthold • Star Augur Etraeus • The following abilities’ damage have been lowered by 33%, and scale up to 1.5x their new values for Raid Finder, Normal, and Heroic difficulties: • Coronal Ejection • Shatter • Fel Impact • Comet Impact • Iceburst • Felburst • Developers’ notes: These changes are aimed at reducing the difficulty of the Star Augur Etraeus encounter for smaller raid groups, which may have fewer tools to deal with the damage output of these mechanics, without significantly changing anything for large groups. Holiday • All versions of 'Crushing the Crown' should now grant the achievement 'Dangerous Love.' Player versus Player • Monk • (Hotfix in testing) Incendiary Brew will no longer be removed after a Breath of Fire cast. • (Hotfix in testing) Dragonfire Brew's area of effect now matches Breath of Fire. • (Hotfix in testing) Double Barrel now gains the benefit of the Smashed artifact trait. February 7 Hotfixes Dungeons and Raids • The Nighthold • Spellblade Aluriel • (Mythic difficulty) Lowered the damage done by Mark of Frost by 20%. • (Mythic difficulty) Lowered the damage done by Detonate: Arcane Orb by 10%. • Star Augur Etraeus • (Mythic difficulty) Increased the initial damage inflicted by Icy and Fel Ejection by roughly 40%, and their periodic damage by 100%. • (Mythic difficulty) Reduced the health of Star Augur Etraeus by 5%, and the health of Things That Should Not Be by 45%. • Developers’ Note: These changes are aimed at shifting some of the role-specific requirements of the encounter away from damage output in favor of healing, while slightly reducing the overall difficulty of the encounter on Mythic difficulty. Holiday • Players should be able to place Love Fools in battlegrounds, as intended. Items • Legion Legendary items can no longer be destroyed. • Developers’ notes: There was a rumor that deleting a Legendary item would increase your chances of receiving a different one. It’s completely false. • Priest • Unequipping the Blessed Dawnlight Medallion now resets your Insanity to 0. • Binding Heal will now properly reduce the cooldown of Holy Word: Serenity while Al’maiesh, the Cord of Hope is equipped. Player versus Player • Warlock • Entrenched in Flame will now properly function with Shadowburn. February 6 Hotfixes Classes • Hunter • With the Dire Frenzy talent, the Eagletalon Battlegear Beast Mastery 2-piece bonus should now grant your pet 10% increased damage for 15 seconds. This will not be reflected in the tooltip until Patch 7.2. Items • Artifact Power won from bonus rolls will no longer display for other members of your group. Player versus Player • Shaman • Earthbind Totem will no longer take unintended additional damage from player attacks. • Spirit Link's mana has been increased to 35% base mana (was 15%). • Spirit Link's damage can no longer be mitigated by Absorption effects. • Spirit Link's duration has been reduced to 20 seconds. January 30 Hotfixes Classes • Paladin • The healing bonus Tyr's Deliverance now shows up on the caster's raid frames. • Warlock • Fel Imp's Felbolt now correctly does the same damage as Imp's Firebolt. Companions • Lagan is no longer tradeable, and is unique. Dungeons and Raids The Nighthold Krosus • The damaging effects of Claw of the Crystalline Scorpid and Arcanogolem Digit should now hit very large creatures like Krosus. Gul’dan • Resolved an issue where players afflicted by Empowered Bonds of Fel would fail to recieve warning text. Player versus Player • Alterac Valley • Alterac Ram Collar and Frostwolf Muzzle can be properly used to complete 'Empty Stables'. • Demon Hunter • Eye of Leotheras will no longer scale with increased damage, and instead will always deal a maximum of 6% of the targets health in damage each time it procs. • Paladin • Ultimate Sacrifice will now properly no longer cancel when the Paladin is under 20% health. • Ultimate Sacrifice will now be removed from the target if the Paladin dies while active. • Priest • Vim and Vigor now increases the value of absorption effects. • Holy Ward should now properly prevent Cyclone and Imprisonment modified by Detainment. January 26 Hotfixes Classes • Druid • Fixed a bug that caused Ironfur’s duration to be inaccurate when modified by time effects. • Monk • Dampen Harm will now calculate its damage reduction% based on the size of the hit before Stagger (was after). Dungeons and Raids • The Nighthold • High Botanist Tel’arn • High Botanist Tel'arn should now correctly obey loot settings on Mythic difficulty. Items • Artifact Power items now have a sell price. • Might of Krosus: Fixed a bug that caused Might of Krosus to deal less damage to its targets than intended January 25 Hotfixes Achievements • 'Pillars of Creation' now properly requires the completion of the quest 'The Eye of Aman'thul' to satisfy the appropriate criteria. Classes • Druid • Soul of the Forest will maintain its damage increase at 1, 2, and 3 stacks of Lunar and Solar Empowerments. • Monk • Fixed a bug where Storm, Earth, and Fire clones would stop using abilities after their target died. Dungeons and Raids • Maw of Souls • Resolved an issue that caused the visual for Six Pound Barrel cast by Waterlogged Soul Guards to be smaller than intended. • The Nighthold • Spellblade Aluriel • Spellblade Aluriel's Fiery Enchantments should no longer gain Bound in Flame on Raid Finder and Normal difficulties. Items • Might of Krosus: Fixed an issue where Might of Krosus would not split its damage among affected targets. Player versus Player • Druid • Sharpened Claws does not cause Thrash to cost 15 Rage. Quests • Fixed an issue where the Eye of Gul'dan would sometimes not be able to be looted after killing Gul'dan in Nighthold for players on the quest “Nighthold: Darkness Calls”. January 24 Hotfixes Classes • Monk • Essence Font's periodic effect can now correctly critical heal. • Rogue • Shadow Dance should no longer sometimes consume a charge but fail to trigger. Dungeons and Raids • Mythic Keystone Dungeons • Players who complete a Mythic Keystone dungeon at level 13, 14, or 15 will receive items of the following item levels from the chest at the end of the dungeon: • Mythic 13 – 875 • Mythic 14 – 880 • Mythic 15 – 885 • Items from the weekly Grand Challenger's Bounty will be of the following item levels: • Mythic 13 – 890 • Mythic 14 – 895 • Mythic 15 – 900 Items • Aluriel's Mirror: Healing-over-time effectiveness increased by 140%. Area of effect healing detonation effectiveness reduced by 35%. • Developers’ Notes: Aluriel’s Mirror’s detonation effect is strong when it activates, but hard to rely on. We’re increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate. • Animated Exoskeleton: Absorb amount increased by 33%. • Arcanogolem Digit: Damage increased by 30%. • Claw of the Crystalline Scorpid: Damage increased by 30%. • Convergence of Fates: • (Frost Death Knight) Proc rate increased by 10% with Empower Rune Weapon, decreased by 23% with Hungering Rune Weapon. • (Unholy Death Knight) Proc rate increased by 68% with Summon Gargoyle, and no change with Dark Arbiter. • (Feral Druid) Fixed a bug that prevented Incarnation from working properly with Convergence, and no change with Berserk. • (Windwalker Monk) Proc rate decreased by 62% with Storm, Earth, and Fire, and decreased by 75% with Serenity. • (Retribution Paladin) Proc rate increased by 250% with Avenging Wrath, and increased by 25% with Crusade. • Draught of Souls: The Use effect of this trinket now respects the global cooldown. The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%). • Developers’ Notes: Since Draught of Souls deals Shadow Damage, it’s increased by Unholy’s Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It’s currently a little too low, however, so we’re increasing the damage it deals for Unholy. • Entwined Elemental Foci: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%. • Etraeus' Celestial Map: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%. • Fury of the Burning Sky: Damage increased by 40%. • Icon of Rot: Damage increased by 40%. • Might of Krosus: Damage reduced by 25%, but is now always a critical strike. Also, fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets. The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage. • Perfectly Preserved Cake: Absorb amount increased by 140%. • Pharamere's Forbidden Grimoire: Damage increased by 85%. • Star Gate: Damage increased by 30%. Player versus Player • Druid • Guardian Druids now have 5% less Agility in PvP. • Hunter • Survival Hunters now have 7.5% less Agility in PvP. • Paladin • Protection Paladins now have 5% less Strength in PvP. • Hand of the Protector and Light of the Protector now heal for 35% less in PvP situations (was 15% less). • Priest • Vampiric Touch now deals 10% less damage in PvP situations (was 25% less). • Shaman • Elemental • Icefury and Icefury Overload's damage is reduced by 35% in PvP situations. • Icefury now increases the damage of Frost Shock by 300% in PvP situations. • Elemental Blast and Elemental Blast Overload's damage is reduced by 15% in PvP situations. • Damage to pets and guardians will no longer contribute to Lightning Rod damage in Arenas and Battlegrounds. • Enhancement • Windfury can no longer be activated by Windfury Totem’s Windfury. January 13 Hotfixes Brawler’s Guild • Strange Thing is now immune to knockback. • Fixed a bug preventing the Thwack U encounter from ending properly. Classes • Demon Hunter • Metamorphosis (Vengeance) will properly reset its cooldown after a raid encounter ends • Hunter • Ranger’s Net will no longer proc Sephuz's Secret on a target that is immune to Roots. • Mage • Fixed the animation for Cold Snap. • Fixed a bug where Flurry's missiles were all launching at the same time, making it difficult to take advantage of Winter's Chill with a follow-up Ice Lance. • Shaman • Lava Lash will no longer incorrectly activate Windfury • Warlock • Impending Doom will now cause Doom to tick more often in addition to reducing its duration Dungeons and Raids • The Sunwell • Burn cannot be taken outside of the instance. Items • Using the reusable shoulder enchant, Boon of the Nether, should cause the item it is used on to become Soulbound. • The Ensemble: Tyrannical Gladiator's Ringmail Armor should now grant Horde Shaman the correct appearances. Player versus Player • Demon Hunter • Mana Break now deals 5% of the target's health in damage base, up to 25% if they have 0% remaining mana. • First Blood's additional damage in PvP situations has been reduced to 100% additional damage (was 200%). • Fury of the Illidari deals 30% less damage in PvP situations. This also reduces the amount of damage that Rage of the Illidari will deal to targets. • The additional auto-attack damage of Chaos Blades in PvP situations has been reduced to 150% additional damage (was 200%). Professions • Enchanting • All three ranks of Mark of the Trained Soldier should now be categorized together. January 11 Hotfixes Classes • Demon Hunter • Vengeance Demon Hunter's Metamorphosis bonus to Armor no longer affects temporary Armor such as Unbending Potion. • Druid • Fixed a bug where Travel Form was not granting its full intended movement speed. • Hunter • Fixed a bug where sometimes Stomp would not hit the target. • Mage • Ray of Frost is now correctly modified by the Frigid Winds talent. • Splitting Ice will now cause Ice Lance to damage a secondary target even if the target is more than 40 yards away from the Mage. • Winter's Chill will apply to targets of Flurry even if the caster is facing away from the target at the time. • Monk • Fixed a bug where Chi Orbit and Crosswinds were doing incorrect damage while Storm, Earth, and Fire was active. • Priest • Flash Heal will no longer consume 2 charges of Surge of Light if you have Trail of Light talented. Dungeons and Raids • Trial of Valor • Helya • Resolved an issue that was causing too many Decaying Minions to spawn in phase 3 on Mythic difficulty. Player versus Player • Priest • Grace now properly increases the absorption of Power Word: Shield and Clarity of Will while the Priest has Trinity. • Rogue • Shroud of Concealment cannot be used during Arenas or Rated Battlegrounds. • Developers' Note: We generally do not allow abilities with cooldowns over 5 minutes to be used in rated PvP. As Shroud of Concealment has a 6 minute cooldown, it should not have been usable in Arenas and Rated Battlegrounds. Professions • Enchanting • Mark of the Trained Soldier now correctly adds 600 Mastery, as its tooltip indicates. January 10 Hotfixes Brawler’s Guild • Financial Support buffs should now be cleared between matches. • The Prediction Incentives NPCs should no longer state that they are accepting guesses when the guessing game is not enabled. • The Prediction Incentives NPCs can now be clicked through players. • Johnny Awesome should no longer yell across servers. Classes • Death Knight • Reduced the damage dealt by pet abilities Sweeping Claws and Vile Gas by 40% to offset the fact that they now ignore the target’s armor. • The damage dealt by Sweeping Claws and Vile Gas is now increased by Dreadblade (Unholy Death Knight Mastery). • Priest • Call of the Void (Shadow Artifact Trait) will now stop channeling Mind Flay if the target moves out of line of sight of the tentacle. • Warlock • Affliction Warlocks will no longer enter combat when using Banish on creatures who are not in combat. Class Halls • Players are no longer able to use Artifact Power items while an Artifact that has all 54 points completed is equipped. Items • Wilfred's Sigil of Superior Summoning should now correctly reduce the cooldown of Infernal/Doomguard when a Wild Imp is spawned with the Impending Toom talent. Cooldowns that are over 10 minutes will be reduced to 3 minutes with Impending Doom active. Player versus Player • Fixed an issue where some Paladin Fearless Gladiator’s armor was assigned the wrong faction. If your armor faction is incorrect, log out and then back into of World of Warcraft. • All Artifact traits after 34 are now disabled in PvP instances. • Ashran • Several Wand and Scroll items should once again be usable within Ashran. • Priest • Psychic Link will now deal 30% of Mind Blast and Void Bolt damage (was 100%). Quests • Resolved an issue where Shar'thos would sometimes not grant credit for his World Quest. • During 'Test at Sea', the North Fleet Reservists will once again spawn so that you can drop plague vials on them. December 19 Hotfixes Dungeons and Raids (All dungeon and raid hotfixes will take effect with realm restarts in each region.) Trial of Valor Odyn • Reduced the damage of Shatter by 25% on all difficulties. • Reduced the damage of Stormforged Spear's tank hit by 25% on all difficulties. • Reduced Odyn's health by 10% on all difficulties. • Reduced Hyrja and Hymdall's health by 20% on all difficulties. • Hymdall and Hyrja now once again leave the arena at 85% on Heroic difficulty during Stage 2. Guarm • Reduced Health by 10% on all difficulties. • Reduced damage dealt by Headlong Charge by 10% on all difficulties. This change does not apply to Trample. • Reduced damage dealt by Flame Lick on impact on Mythic difficulty by 5%. Helya • Reduced the health of Bilewater Slime, Night Watch Mariner, and Helya by 10% and Grimelord by 15% in the Helya encounter in Trial of Valor on all difficulties. • Reduced the number of Taint of the Sea debuffs applied to players on Mythic difficulty by 1. • Reduced the damage of Tainted Explosion on all difficulties. PvP Hunter • Marksmanship • Aimed Shot now deals full damage against player targets, up from 80%. Paladin • Retribution • Retribution Paladin's template Strength has been reduced by 15%, down from 10%. Priest • Shadow • Shadow Priest's template Intellect is now reduced by 5%. Rogue • Subtlety • Nightblade is now undispellable. • Night Terrors is now Magic dispellable. Holiday Updates The Feast of Winter Veil Achievement 'BB King' now only requires players to pelt three faction leaders to complete. December 13 Hotfixes Dungeons and Raids Trial of Valor Helya • Resolved an issue where Helya's Taint of the Sea on Mythic difficulty would sometimes cast at incorrect times in Stage One. Player versus Player • Players can now reach Prestige level 8. Rogue • (Assasination) Agility increased by 5%. • (Outlaw) Agility increased by 5%. Warlock • (Affliction) Intellect decreased by 5%. Death Knight • (Frost) Stamina reduced by 10%. Monk • (Windwalker) Strike of the Windlord now deals 60% damage in PvP. • (Windwalker) Fists of Fury now deals 85% damage in PvP. Priest • Atonement effect increased by 10% in PvP. Druid • (Restoration) Fortified Bark (Honor Talent) now increases the damage reduction of Ironbark by 15% (was 30%). 12/06/16 The following issues have been resolved: • Addressed an issue that caused Pilfered Power to overwrite full mana crystals with empty ones. • Addressed an issue that prevented Pilfered Power from granting Excess Mana when played at 10 mana with minions on the board. • Addressed an issue that caused dragons drawn by Wrathion's Battlecry to be visible to the opponent. • Addressed an issue that prevented Madam Goya from swapping out a minion when played as the 7th minion on the player's board. • Addressed an issue that caused Mortal Coil to incorrectly draw a card when played on a Daring Reporter that remains on the board. • Addressed an issue that allowed Kazakus Potions using Icecap to incorrectly target destroyed minions. • Addressed an issue that prevented Kazakus Potions using Heart of Fire from dealing damage to minions affected by Mystic Wool. • Addressed an issue that prevented Divine Shield effects provided by Grimestreet Protector from being Silenced. December 6 Hotfixes Class Demon Hunter • Fixed a bug that sometimes allowed the leech from Soul Rending to persist after Metamorphosis ended. Hunter • Freezing Trap will no longer cause the target's next cast to fail in certain cases. Mage • Ice Block's cooldown will correctly reset at the end of an encounter. Priest • You can now activate and deactivate Shadowform while mounted. Class Halls • Players who were unable to submit Artifact Knowledge Work Orders should now be able to again. Dungeons and Raids • Players in a dungeon during a server shutdown should no longer receive the Deserter debuff. Throne of Tides • Fixed a bug that was causing Mindbender Ghur’sha to be non-interactable. Trial of Valor • The Patient Zero achievement should now be obtainable, as intended. Guarm • Increased the radius of Guarm's Multi-Headed from 8 yards to 30 yards on Mythic difficulty. • Decreased Guarm's health by 5% on Mythic difficulty. Developers’ Notes: The Mythic difficulty change to the Multi-Headed mechanic is intended to require the use of 2 tanks on the encounter. We also slightly reduced Guarm’s health alongside this change in order to minimize the effect on groups that were accustomed to only using 1 tank. This is already active in the NA/ANZ region, and will take effect in other regions with their weekly restarts. Helya • The magnitude of Corrupted Axion's healing absorb now properly scales down as the size of a raid decreases from 30 players to 10 players. • Resolved an issue that would cause Fetid Rot from targeting more players than intended on non-Mythic difficulties. • Reduced the health of several enemies in the Helya encounter on Normal and Heroic difficulties. • On non-Mythic difficulties, Adjusted Orb of Corrosion no longer targets Helya's tank targets, similar to its behavior in Mythic difficulty. Odyn • Fixed an issue that could cause Odyn to sometimes cast a lethal Unerring Blast during the final phase of the encounter. Items • Many trinkets available from Timewalking holiday dungeons and vendors have had their effects adjusted to more closely match the power level of Legion trinkets. Player versus Player • Mass Invisibility can no longer be cast on allies holding battleground flags and orbs. Quests • Havi's message when a player completes 'Now That's Just Clawful' will no longer be displayed to all players in the area. • World Quest map markers for Kirin Tor World Quests should now function correctly. • During “Barrels o’ Fun”, a swirling holy light now radiates from the barrel that needs to be tracked. • Players no longer get roadblocked if they teleport out of Well of the Forgotten after interacting with the Bone Pile for the quest 'The Rite of the Executioner'. November 29 Hotfixes Class Druid • Lifebloom should no longer lose its final instant heal effect after having its duration extended by Swiftmend while using the legendary wrist item Edraith, Bonds of Aglaya. Priest • Fixed an issue where Dispersion, Void Torrent, and Swirling Void Potion were not always pausing Insanity generation. Shaman • Corrected an issue that could cause Elemental Shamans to experience an indefinite visual alert when they have maximum Maelstrom. Dungeons Darkheart Thicket • Shade of Xavius • Induced Paranoia and Nightmare Bolt now ignore line of sight. • Nightmare Bolt now deals 25% less damage. Items • Wild Imps can now receive the Sin’dorei Spite benefit, increasing their damage by 30%. Player versus Player • Many different kinds of feasts can be placed and used inside of PvP instances. Paladin • Pure of Heart will no longer trigger the Cleanse Toxins cooldown. • Pure of Heart can no longer be triggered on periodic heal ticks, only the periodic heal’s initial cast. • Pure of Heart no longer triggers of Aura of Mercy. Quests • On the afternoon of Sunday, November 27, to alleviate an issue where too few Kirin Tor World Quests were available to allow for reliable completion of the Kirin Tor Emissary quest, we hotfixed that Emissary quest to autocomplete on login. This was a stopgap measure while we work on a proper fix to the underlying issue; we intend for future occurrences of the Kirin Tor Emissary quest to work as expected, like other Emissary quests. • The door leading to Furog the Elfbreaker's chamber in the Withered Army Training scenario should now open more reliably. November 22 Hotfixes Class Death Knight • Purgatory should now work in the Withered Army Training scenario. Hunter • Bursting Shot's disorient effect should no longer hit targets out of line of sight. Paladin • Divine Hammer’s cooldown, global cooldown, period, and duration are all correctly modified by Haste. Dungeons Trial of Valor • Non-boss enemies should now Death Grip less frequently. • Helya • Resolved an issue which caused chain and cleave effects to not target enemies that were near Helya. • Resolved an issue that could cause the Fury of the Maw movement effect to apply to players even after the wave has passed over them. • (Mythic Difficulty) Resolved an issue where Corrupted Breath would target the highest threat tank as opposed to player who is currently tanking the boss. Items • Soul Inhaler and Gin-Ji Knife Set may no longer be used in raid instances. NPCs • Gobo the Angler Mangler should now respawn and mangle anglers more frequently. • The Soultakers should no longer spawn one at a time. They should now always spawn as a group, and should now properly share health. Pet Battles • Fixed a crash that could sometimes occur when starting a pet battle with Algalon the Observer. Player versus Player • Seaforium Bomb and Huge Seaforium Bomb can be placed and deal siege damage in Isle of Conquest, as intended. • The chance of receiving multiple cloaks from PvP has been reduced. • Trial of Valor Vantus Rune buffs are removed when the player zones into a PvP instance. • Warlock • Rot and Decay now works correctly with Drain Soul and Drain Life. Quests • Demon Hunters that perform a faction change immediately after exiting Mardum will now have their next quest granted to them on login. • Players are now able to complete “Survey the City”. • There should be more Withered to wrangle in Ambervale for “Withered Wrangling: Ambervale”. November 16 Hotfixes Class Mage • Displacement should now work for mages who know Arcane Momentum. Rogue • Weaponmaster no longer causes Goremaw's Bite to deal excessive damage when it activates. Shaman • Pristine Proto-Scale Girdle buffs are no longer shared among multiple Shaman. Dungeons Return to Karazhan • Grouped players can now loot Little Red's Cape for 'High Stress Hiatus'. Trial of Valor • There is now a portal to return to the start of the instance in Haustvald, and Odyn will teleport players out of the instance after Helya is defeated. • Helya • The difficulty of several aspects of the Helya encounter have been decreased on Raid Finder difficulty. • Resolved an issue where sometimes Bilewater Breath would cast while Helya is submerging. Quests • Warriors on 'Capturing the Gateway' who aren’t seeing the required missions should return to their Class Hall, abandon the quest, and then re-accept it from Odyn. You will receive credit for missions you already completed and the remaining missions will now be available. • The Burning Crusade quest 'Blessing of Incineratus' can now be completed. November 15 Hotfixes Class Priest • Borrowed Time and Muze’s Unwavering Will (legendary wrist item) now properly reduce the global cooldown of Smite, in addition to Smite’s cast time. Warlock • The Warlock Glyph of the Observer should now summon an Observer that knows Devour Magic. Dungeons • The weekly Grand Challenger’s Bounty now contains Item Level 885+ rewards for players who cleared a Mythic Keystone Level 12 or higher dungeon the prior week. Return to Karazhan • Burning Bones should no longer sometimes inflict damage to the tank instead of the player with the debuff. Player versus Player • End-of-match rewards from Rated Arenas and Rated Battlegrounds now get increased item level based on your current rating in that bracket, instead of your current item level. • Developers’ Notes: While the Weekly Quests for each bracket were giving rewards based on rating, the rewards given at the conclusion of a Rated Arena or Rated Battleground weren’t aligned with the challenge involved in earning a high rating. This change makes winning high-rated Arena or Rated Battleground matches more analogous to running repeated high-level Mythic Keystone dungeons. • Rated Battleground wins no longer have a guaranteed chance to reward an item. • Developers’ Notes: RBG wins would’ve been far too lucrative. We’re lowering the base chance of receiving an item, but also applying some aggressive bad luck protection. While you won’t earn an item from every single RBG win any more, they’ll still be very common, and far more valuable at higher ratings. November 14 Hotfixes Class Death Knight • (Blood) The Hungering Maw now increases the player's Armor by 10%, then increases by 1% for every additional point put into the Infinite Progression Artifact Trait. Druid • (Restoration) The legendary item Aman'Thul's Wisdom should now work correctly with Rejuvenation and Germination when cast on other players. Hunter • (Beast Mastery) Spiritbound now increases the player's damage, Hati's damage, and the player's pet damage by 5%, then increases by 0.5% for every additional point put into the Infinite Progression Artifact Trait. Paladin • The damage from Greater Blessing of Might will no longer be increased twice by some debuffs on the target. Priest • (Discipline) Forbidden Flame now increases the player's damage and healing by 4%, then increases by 0.4% for every additional point into the Infinite Progression Artifact Trait. • Shadow: Voidform’s Insanity drain now begins at 8 Insanity per second (down from 9), but will increase at a 10% faster rate • Developers’ Notes: We want to reduce the maximum amount of time that Surrender to Madness can be maintained, without significantly impacting Shadow otherwise. Our intent in this hotfix is that it’s still effective to use Surrender similarly to how it is currently used, but that its maximum potential in ideal situations is slightly less extreme. Warlock • Sweet Souls should no longer completely heal the Warlock when an ally uses a healthstone. Dungeons • Hellfire Citadel • LFR Queuing for Archimonde’s Fall at the Black Gate now has Anetheron, Azgalor, Kaz’rogal, and Archimonde spawned once the queue pops. • Return to Karazhan • Fixed an issue which could cause Galindre to not reset properly on a failed attempt. • Trial of Valor • Helya • Anchor Slam should now inflict less damage to secondary targets on Normal difficulty. • Resolved an issue where Fury of the Maw would do drastically more damage than intended on targets recently wounded by an Orb of Corrosion. Items • All Legion Legendary items have had their item level increased by 15. This change will be applied retroactively. • All items from the Trial of Valor have had their base item level increased by 5. This change will be applied retroactively. • The damage from the equip effect of Choker of Barbed Reins should scale down in Timewalking dungeons. Player versus Player The following PvP adjustments will take place with the next realm maintenance. Death Knight • (Frost) Strength reduced by 10%. • (Blood) Blood Boil now deals full damage in PvP (was reduced). • Developers’ Notes: Frost Death Knight damage continues to be higher than we’d like following the changes in Patch 7.1. For Blood, we no longer feel the damage reduction on Blood Boil is necessary. We plan to make a broader set of changes for them (and other tanks) in Patch 7.1.5. Druid • (Feral) Rake now deals 20% less damage to players. • Developers’ Notes: We like that Feral Druids can apply a lot of spread pressure through their bleeds, but Rake’s damage feels out of line. Mage • (Fire) Intellect increased by 10%. • Developers’ Notes: Fire Mages have simply fallen behind in terms of damage output, and we felt they needed an increase. Paladin • (Holy) Mana regeneration has been reduced. • (Holy) Avenging Crusader now costs 110,000 mana. • Developers’ Notes: Holy Paladins are too mana efficient in current PvP gameplay. We’re reducing their overall regeneration, as well as adding a mana cost to Avenging Crusader, since it was essentially mana-free healing. Rogue • Feint reduces damage taken from player cast area-of-effect spells by 30% (was 50%). • (All specs) Stamina has been increased by 5%. • Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate. Shaman • (Elemental) Stormkeeper now increases damage of Lightning Bolt, Chain Lightning, and Lava Beam by 100% against players (was 200%) • (Elemental) Intellect increased by 5%. • Developers' Notes: Stormkeeper is at the center of a combination of cooldowns and procs that can cause extraordinarily high damage in a very short time. We're reducing its impact but increasing Elemental's damage overall to compensate. Warlock • (Affliction) Unstable Affliction's dispel damage has been doubled. • (Destruction) Chaos Bolt now deal an additional 35% damage against players (was 20%). • Developers’ Notes: Patch 7.1 changed the design of Unstable Affliction, and our initial tuning on the dispel damage was simply too low. For Destruction, we want spending Soul Shards on Chaos Bolt to feel rewarding when weighed against the alternatives. Quests • The weekly event quest “The Very Best” should no longer be cleared from the quest log when logging in on a low-level character. • Kirin Tor world quests can now appear when the Kirin Tor emissary is not active. Sound • Players no longer receive any sound following the Quick Join notifications when friends or guild members queue. November 8 Hotfixes Class Hunter • Bursting Shot should no longer hit enemies far above or below the player when used with Magnetized Blasting Cap Launcher. Priest • The Holy Priest artifact trait Say Your Prayers should now function correctly, and gives Prayer of a Mending a 6% chance per rank to not consume a count when it jumps. Warlock • Wild Imps summoned by Improved Dreadstalkers will now properly, continuously cast Fel Bolt. Dungeons • Completing a Mythic Keystone dungeon on level 11 or higher will now reward base item level 870 loot at the end of the run (was 865). Pet Battles • Players will no longer lose their Celestial Invitation upon starting the quest 'A Celestial Invitation.' PvP • Additional vendor food and drink items have been re-enabled for use in battlegrounds and Ashran. • The Patron of War achievement should once again show properly. Battlegrounds • Artifact Power rewards for the losing side have been increased. Quests • The quest rewards from 'Soul Prism of the Illidari' and 'The Once and Future Lord of Shadows', now have a base 870 item level. • Resolved an issue where “WANTED: Nameless King” and “WANTED: Kiranys Duskwhisper” would sometimes not grant quest credit. • Rockback Gnashers are no longer despawned by “Neltharion’s Lair: Mother of Stone”. • When using the Leave Vehicle button during “The Day that Deathwing Came: The Real Story”, the player is returned to their normal size. • The Fal'dorei Silkwitch in the “Building an Army” Withered Scenario should now more reliably open the door to the next room when it dies. • Resolved an issue in which “WANTED: Dreadbog” and “DANGER: Ealdis” would not properly grant the World Quest if the quest NPCs were near each other. • Resolved an issue in which “WANTED: Warbringer Mox'na” and “DANGER: Stormfeather” would not properly grant the World Quest if the quest NPCs were near each other. • Archaeology: Highborne Archaeology Fragments can now be looted for the quest 'Explosive Results'. Travel • (IN TESTING) Underwater-only mounts now move faster. November 3 Hotfixes Dungeons • Experience rewarded from queuing for 'Random Legion Dungeon' (Normal difficulty) has been increased by 150%. Maw of Souls • On Mythic Keystone difficulty, the portal to Stormheim should no longer be covered up by the Challenger's Cache. Return to Karazhan • Players who may have missed the final turn-in to Khadgar inside of the Return to Karazhan dungeon are now able to turn in “Fragments of the Past” and “In the Eye of the Beholder” to Khadgar outside of Karazhan. • 'In the Eye of the Beholder' and 'The Tower of Power' should no longer fail to give players credit when defeating the final boss. • (REQUIRES RESTARTS) When returning to a partially-cleared Karazhan, the bosses and associated minions that had previously been defeated by the party leader should now properly be absent, and other players with different boss lockouts should be able to join without issue. 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Saat terbangun, Nick panik dan mengajak semua teman-temannya pergi dari sana secepatnya. Ternyata kejadian dalam mimpi Nick benar-benar terjadi persis seperti dalam mimpi Nick. Awalnya mereka yakin bahwa mereka selamat dari malapetaka yang baru saja terjadi namun yang mereka tidak tahu adalah bahwa takdir telah ditulis dan kematian akan tetap datang meski di hari yang lain. Mampukah Nick, Lori (Shantel VanSanten), Janet (Haley Webb), Hunt (Nick Zano) menghindar dari takdir kematian yang telah ditetapkan ini?” Actors • • • • • • • • • • • • • • • • • • • • • • • • Country • • Genre • •. Nontonfilm tidak Menyimpan file media (MP4, mpg, mpeg, divx, dvd rip, mp3, avi, mov, flv dll) pada server kami. Nontonfilm tidak bertanggung jawab atas hak cipta, akurasi, kepatuhan, legalitas, kelayakan. Adalah thriller supernatural 2000, tentang sekelompok remaja yang cheat menghindari kematian oleh sebuah pesawat crash ketika salah satu dari mereka, Alex, memiliki firasat kematian mereka. Segera setelah mereka keluar, mereka mulai mati satu-per-satu dalam kecelakaan misterius freak. Script pada awalnya ditulis oleh Jeffrey Reddick sebagai spec script untuk X-Files. Sutradara James Wong bekerja sebagai penulis, produser dan direktur pada seri. Film yang didistribusikan oleh New Line Cinema. DVD dirilis pada 26 September 2000. Adalah film pertama dalam seri Final Destination, yang telah diproduksi sejak tiga sequels dan sejumlah buku. Alex Browning (diperankan oleh Devon Sawa) yang terjadi pada tingkat kelulusan sekolah perjalanan ke Paris dengan sesama rekan-rekan. Sebelum imitasi, Alex memiliki pertanda bahwa penerbangan explodes pada pertengahan udara, membunuh semua orang. Alex kemudian Wakes atas, menganggap peristiwa hanya menjadi mimpi. Namun, karena acara mulai dari visi untuk mengulang dirinya dalam kenyataan, Alex panics dan upaya untuk menghentikan penerbangan. Keributan yang dihasilkan mengarah ke segelintir penumpang yang tertinggal, termasuk Alex, gadis misterius yang bernama Clear Rivers (Ali Larter) kepada teman terbaik Todd (Chad Donella), guru Valerie Lewton (Kristen Cloke), Alex's saingan Carter Horton (Kerr Smith ), Carter's girlfriend, Terry Chaney (Amanda Detmer), dan Billy Hitchcock (Sean William Scott). Setelah mereka semua turun dengan pesawat penumpang tidak satupun yang percaya bahwa visi akan menjadi kenyataan sampai penerbangan berlangsung dan pada pertengahan explodes udara membunuh semua orang yang berada di papan. • Alexander Chance 'Alex' Browning (dimainkan oleh Devon Sawa): Alex adalah seorang pelajar dan karakter utama. Ia memiliki firasat Penerbangan 180 yang akan meledak, yang mengarah ke segelintir penumpang baik yang dilempar keluar dari pesawat secara sukarela atau meninggalkan. • Clear Rivers (dimainkan oleh Ali Larter): Clear adalah kawan sekelas dari Alex's yang mencoba untuk membantu dia mengalahkan maut. Meski tidak mengetahui Alex dan yang lain terlalu baik, dia meninggalkan pesawat untuk mengikuti dia, yang diambil itu pertanda serius. • Carter Horton (dimainkan oleh Kerr Smith): Carter adalah seorang atlet yang sangat resents Alex. Ia mulai berjuang dengan sebuah Alex, yang menjadi kesal dengan dia untuk mengklaim pesawat akan meledak. Ini mengarah ke dia sedang dipaksa untuk keluar dari pesawat. Dia dibunuh oleh tanda. • Agen Schreck (dimainkan oleh Roger Smith Guenveur): Agen Schreck adalah agen FBI yang berpikir it's Alex's fault yang Penerbangan 180 meledak. • Agen Weine (dimainkan oleh Daniel Roebuck): Agen Weine adalah agen FBI yang berpikir it's Alex's fault yang Penerbangan 180 meledak. • William 'Billy' Hitchcock (dimainkan oleh Seann William Scott): The jester kelompok. Dia adalah satu-satunya karakter yang tidak dipaksa keluar dari pesawat, atau memilih untuk meninggalkan dirinya sendiri, tetapi tidak dapat melewati jalan itu membuat orang-orang yang sedang dilempar keluar, dan berakhir sampai hilang penerbangan oleh murni kecelakaan. Dia mendapat brutally decapitated oleh bagian dari sebuah mobil yang flies off kereta dilacak. • Ms Valerie Lewton (dimainkan oleh Kristen Cloke): Ibu Lewton adalah salah satu guru mengawasi perjalanan ke Paris. Dia sukarelawan untuk tinggal di belakang dengan siswa terpaksa off Penerbangan 180. She gets impaled pada pisau sebelum pembakaran sampai mati. • Terry Chaney (dimainkan oleh Amanda Detmer): Carter's girlfriend. Dia mengambil pihaknya saat dia perkelahian Alex di pesawat, dan dilempar keluar bersama them.She adalah menjalankan teramat alih oleh bus. • Tod Waggner (dimainkan oleh Chad Donella): Alex's teman yang terbaik adalah yang pertama korban kematian dari desain. Dia meninggalkan pesawat, dengan saran dari saudaranya George, untuk memastikan Alex telah calmed bawah. Tercekek dia mati di shower. • William Bludworth (dimainkan oleh Tony Todd): William Bludworth adalah orang yang tahu tentang kematian lebih dari orang lain. Dia memberitahu Alex dan jelas bahwa kematian adalah sebuah kekuatan yang hidup tidak akan berhenti sampai semua-nya akan menjadi korban adalah menaklukkan. The Smooth Pro is truly low that i believe their future, come no after 2016, is to be a big difference planet final results serial print inspector 6.0. It performs every function you will sketch your ideas out. It is widely compatible with windows phone app 8 platform along by using free or a tablet shape along with forget include a full HTML visitor. The ways which you and your hands, the lens cap off, and adjust your settings, your shot is dead. 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Virtual Serial Port ActiveX is compatible with Microsoft Visual C++ 5-6. I'm completely newbie in LabView environment. ( I hope that the topic I type in the right section ) What do I do? I'm trying to create a program in LabView ( version LabView2012 have ) the same as in attachment ( gpssrednia.7z - there is exe file ) that: Get stream data from a GPS ( COM/serial port ) which retrieves the header lines and pulls GGA longitude of them (except display those lines for inspection ) Then, the graph shows the fluctuations of longitude ( white graph ) and average ( the arithmetic mean of all measurements). I can`t: - Use evi, and other ready-made solutions - Insert code in other languages What I managed to do: a) Connect the GPS ` a and set it on a COM port: - Model: Haicom - HI - 203III, - Recevier default protocol: 4800bps, 8data bits, 1 stop bit, none parity - Works in hyperterminal on XP b ) Install LabView 2012 with the package VISA I should be grateful for any tips on how to approach this task and where to start, especially for pointing out which parts I should use. We greet Torynek. Hi Torynek and welcome to NI Forums! Reading serial data is fairly straightforward in LabVIEW, here's a quick example how: In case you need two-way communication (i.e. You have to request the data from the device), you need to add a VISA Write as well, and as an input you have to have the right command in a string control. You can find some additional examples for serial communication in Help > Find Examples > Hardware Input and Output > Serial, as well as. 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